mirror of https://github.com/zeldaret/tp.git
453 lines
17 KiB
C++
453 lines
17 KiB
C++
//
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// Generated By: dol2asm
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// Translation Unit: Z2SoundObjMgr
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//
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#include "Z2AudioLib/Z2SoundObjMgr.h"
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#include "Z2AudioLib/Z2Creature.h"
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#include "Z2AudioLib/Z2SeqMgr.h"
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#include "Z2AudioLib/Z2Calc.h"
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#include "Z2AudioLib/Z2SceneMgr.h"
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#include "dol2asm.h"
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/* 802BF920-802BF980 2BA260 0060+00 0/0 1/1 0/0 .text __ct__13Z2SoundObjMgrFv */
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// order wrong because this needs to inherit from JASGlobalInstance<T>
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Z2SoundObjMgr::Z2SoundObjMgr() : JASGlobalInstance<Z2SoundObjMgr>(this) {
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mGhostEnemyState = 0;
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mTwilightBattle = 0;
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setBattleInit();
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setForceBattleArea(false, 700, 1100, 1500);
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}
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/* 802BF980-802BF994 2BA2C0 0014+00 1/1 3/3 3/3 .text setForceBattleArea__13Z2SoundObjMgrFbUsUsUs
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*/
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void Z2SoundObjMgr::setForceBattleArea(bool forceBattle, u16 param_1, u16 param_2, u16 param_3) {
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mForceBattle = forceBattle;
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mEnemyArea.field_0x2 = param_1;
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mEnemyArea.field_0x4 = param_2;
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mEnemyArea.field_0x6 = param_3;
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}
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struct EnemyInfo {
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u8 field_0x0;
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u8 field_0x1;
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u8 field_0x2;
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u8 field_0x3;
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u8 field_0x4;
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u8 field_0x5;
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u8 field_0x6;
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u8 field_0x7;
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u32 field_0x8;
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u32 field_0xc;
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};
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/* 803CAD70-803CB170 027E90 0400+00 3/3 0/0 0/0 .data mEnemyInfo */
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SECTION_DATA static EnemyInfo mEnemyInfo[64] = {
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{0x44, 0x75, 0x6D, 0x6D, 0x79, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x31, 0x00, 0x00, 0x00, 0x00, 0x010002BC, 0x04B007D0},
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{0x45, 0x5F, 0x79, 0x6B, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x79, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x79, 0x67, 0x00, 0x00, 0x00, 0x00, 0x0100012C, 0x01F402BC},
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{0x45, 0x5F, 0x79, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x79, 0x64, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x038405DC},
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{0x45, 0x5F, 0x72, 0x64, 0x79, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x79, 0x6D, 0x62, 0x00, 0x00, 0x00, 0x0000000A, 0x0014001E},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x77, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x72, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x64, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x6B, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x74, 0x6B, 0x00, 0x00, 0x00, 0x00, 0x010002BC, 0x05DC09C4},
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{0x45, 0x5F, 0x74, 0x6B, 0x32, 0x00, 0x00, 0x00, 0x010002BC, 0x05DC09C4},
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{0x45, 0x5F, 0x63, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x64, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x66, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x53, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x50, 0x4D, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x64, 0x62, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x03840708},
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{0x45, 0x5F, 0x6B, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x62, 0x73, 0x00, 0x00, 0x00, 0x00, 0x010000C8, 0x01900258},
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{0x45, 0x5F, 0x53, 0x4D, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x62, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x62, 0x75, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x48, 0x4D, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x67, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x68, 0x7A, 0x00, 0x00, 0x00, 0x00, 0x000001F4, 0x03200514},
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{0x45, 0x5F, 0x77, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x6F, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x66, 0x7A, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x66, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x62, 0x67, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x6D, 0x6D, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x032005DC},
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{0x45, 0x5F, 0x6E, 0x7A, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x02BC044C},
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{0x45, 0x5F, 0x70, 0x6F, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x72, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x67, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x02BC0384},
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{0x45, 0x5F, 0x68, 0x62, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x038405DC},
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{0x45, 0x5F, 0x67, 0x62, 0x00, 0x00, 0x00, 0x00, 0x01000640, 0x0BB80FA0},
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{0x45, 0x5F, 0x6D, 0x73, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x02BC044C},
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{0x45, 0x5F, 0x64, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x62, 0x69, 0x00, 0x00, 0x00, 0x00, 0x010001F4, 0x02BC0384},
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{0x45, 0x5F, 0x74, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x61, 0x69, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x64, 0x6B, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x77, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x67, 0x69, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x6D, 0x32, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x73, 0x77, 0x00, 0x00, 0x00, 0x00, 0x01000190, 0x025805DC},
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{0x45, 0x5F, 0x72, 0x64, 0x62, 0x00, 0x00, 0x00, 0x010001F4, 0x03E805DC},
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{0x45, 0x5F, 0x6B, 0x6B, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x68, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x7A, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x67, 0x6D, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x42, 0x5F, 0x47, 0x47, 0x00, 0x00, 0x00, 0x00, 0x000003E8, 0x07D00FA0},
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{0x45, 0x5F, 0x6D, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x45, 0x5F, 0x7A, 0x6D, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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{0x42, 0x5F, 0x74, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00000000},
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};
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/* 80455B80-80455B84 004180 0004+00 1/1 0/0 0/0 .sdata2 sAreaDefault */
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SECTION_SDATA2 static u32 sAreaDefault = 0x010002BC;
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/* 80455B84-80455B88 004184 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455B84 = 0x044C05DC;
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/* 80455B88-80455B8C 004188 0004+00 1/1 0/0 0/0 .sdata2 sAreaFloating */
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SECTION_SDATA2 static u32 sAreaFloating = 0x000002BC;
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/* 80455B8C-80455B90 00418C 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455B8C = 0x044C05DC;
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/* 80455B90-80455B94 004190 0004+00 1/1 0/0 0/0 .sdata2 sAreaWide */
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SECTION_SDATA2 static u32 sAreaWide = 0x010002BC;
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/* 80455B94-80455B98 004194 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455B94 = 0x05DC0CE4;
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/* 80455B98-80455B9C 004198 0004+00 1/1 0/0 0/0 .sdata2 sAreaWideFloating */
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SECTION_SDATA2 static u32 sAreaWideFloating = 0x000002BC;
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/* 80455B9C-80455BA0 00419C 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455B9C = 0x05DC0CE4;
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/* 80455BA0-80455BA4 0041A0 0004+00 1/1 0/0 0/0 .sdata2 sAreaSmall */
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SECTION_SDATA2 static u32 sAreaSmall = 0x0100012C;
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/* 80455BA4-80455BA8 0041A4 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455BA4 = 0x02BC03E8;
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/* 80455BA8-80455BAC 0041A8 0004+00 1/1 0/0 0/0 .sdata2 sAreaSmallFloating */
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SECTION_SDATA2 static u32 sAreaSmallFloating = 0x000001F4;
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/* 80455BAC-80455BB0 0041AC 0004+00 1/1 0/0 0/0 .sdata2 None */
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SECTION_SDATA2 static u32 data_80455BAC = 0x032004B0;
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inline JAISoundID JAISound::getID() const {
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return JAISoundID((u32)soundID);
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}
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/* 802BF994-802BFFEC 2BA2D4 0658+00 1/0 1/1 0/0 .text searchEnemy__13Z2SoundObjMgrFv */
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void Z2SoundObjMgr::searchEnemy() {
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mTwilightBattle = 0;
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Z2CreatureLink* link = Z2GetLink();
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if (link == 0) {
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Z2GetSeqMgr()->stopBattleBgm(1, 1);
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return;
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}
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bool bVar7 = false;
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bool local_96 = false;
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bool iVar8 = false;
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if (Z2GetSeqMgr()->getMainBgmID() == 0x1000041) {
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iVar8 = true;
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}
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u8 iVar16 = 0;
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if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_HORSE_BATTLE) {
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iVar16 = 1;
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} else if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_FACE_OFF_BATTLE2) {
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iVar16 = 2;
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}
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field_0x14 = 0;
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mEnemyNumNear = 0;
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field_0x16 = 0;
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mEnemyNumVeryFar = 0;
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field_0x1a = false;
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field_0x18 = 0;
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f32 dVar18 = Z2Calc::getParamByExp(
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Z2GetLink()->getMoveSpeed(),
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0.0f,
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100.0f,
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0.3f,
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1.0f,
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2.5f,
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Z2Calc::CURVE_SIGN_1);
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f32 dVar19 = 5000.0f;
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for (JSULink<Z2CreatureEnemy>* local_8c = getFirst(); local_8c != NULL; local_8c = local_8c->getNext()) {
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Z2CreatureEnemy* this_00 = local_8c->getObject();
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if (this_00 == NULL) {
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continue;
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}
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if (this_00->field_0xa1 < 1) {
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continue;
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}
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bool bVar6 = false;
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u8 enemyId = this_00->mEnemyID;
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switch (enemyId) {
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case 0x36:
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if (Z2GetSceneMgr()->getCurrentSceneNum() == 0x1c)
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continue;
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break;
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case 0x11:
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if (Z2GetSceneMgr()->getCurrentSceneNum() == 0x1e)
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continue;
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break;
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case 0x27:
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case 0x28:
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case 0x39:
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bVar6 = true;
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break;
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case 0x37:
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if (iVar16 == 0)
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continue;
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break;
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case 0xa:
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case 0xb:
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if (iVar16 != 0)
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continue;
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case 0xc:
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case 0x16:
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case 0x1f:
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case 0x22:
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case 0x26:
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case 0x29:
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case 0x2b:
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case 0x30:
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case 0x35:
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if (!Z2GetLink()->isRiding())
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break;
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if (Z2GetLink()->getMoveSpeed() <= 0x26)
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break;
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continue;
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}
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Vec* iVar10 = this_00->getCurrentPos();
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if (iVar10 != NULL) {
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Vec* iVar14 = Z2GetLink()->getCurrentPos();
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if (iVar14 != NULL) {
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Z2EnemyArea local_88;
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__memcpy(&local_88, &mEnemyInfo[enemyId].field_0x8, 8);
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if (mForceBattle) {
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local_88 = mEnemyArea;
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}
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f32 fVar2 = 2.0f;
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if (local_88.field_0x0 == 1) {
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fVar2 = 4.0f;
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}
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Vec local_80 = {0.0f, 0.0f, 0.0f};
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VECSubtract(iVar10, iVar14, &local_80);
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local_80.y *= fVar2;
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f32 dVar20 = VECMag(&local_80);
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if (dVar20 < local_88.field_0x6 * dVar18) {
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if (bVar6) {
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field_0x1a++;
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if (dVar20 < local_88.field_0x4 * dVar18) {
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mGhostEnemyState |= 1;
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if (mGhostEnemyState >= 0x10) {
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mEnemyNumNear++;
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if (dVar20 < local_88.field_0x2 * dVar18) {
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field_0x14++;
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}
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}
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}
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if (mGhostEnemyState >= 0x11) {
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field_0x16++;
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if (this_00->mLinkSearch) {
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local_96 = true;
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}
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}
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} else {
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field_0x16++;
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if (enemyId != 0 && enemyId < 9) {
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if (mTwilightBattle == 0) {
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mTwilightBattle = 1;
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}
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if (enemyId == 0x1 || enemyId == 0x5) {
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mTwilightBattle = 2;
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}
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if (enemyId == 0x8) {
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mTwilightBattle = 2;
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} else {
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Z2GetSeqMgr()->changeSubBgmStatus(mTwilightBattle);
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}
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}
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if (enemyId != 0x2c && this_00->mLinkSearch) {
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local_96 = true;
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}
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if (dVar20 < local_88.field_0x4 * dVar18)
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{
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mEnemyNumNear++;
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if (dVar20 < local_88.field_0x2 * dVar18)
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{
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field_0x14++;
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}
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}
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}
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}
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if (dVar20 < dVar19 * dVar18) {
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mEnemyNumVeryFar++;
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}
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if (this_00->field_0xa3 != 0) {
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bVar7 = true;
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field_0x18++;
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}
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}
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}
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}
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if (mGhostEnemyState == 0x11) {
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if (field_0x1a >= field_0x16) {
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Z2GetSeqMgr()->setBattleGhostMute(false);
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} else {
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Z2GetSeqMgr()->setBattleGhostMute(true);
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}
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} else if (mGhostEnemyState < 0x20 && field_0x1a == 0x0) {
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setGhostEnemyState(0);
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}
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if (iVar16 == 1) {
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if (field_0x14 != 0x0) {
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Z2GetSeqMgr()->changeSubBgmStatus(1);
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} else {
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Z2GetSeqMgr()->changeSubBgmStatus(0);
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}
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} else if (iVar16 == 2) {
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if (mEnemyNumNear != 0x0) {
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Z2GetSeqMgr()->changeSubBgmStatus(1);
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} else {
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Z2GetSeqMgr()->changeSubBgmStatus(0);
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}
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} else if (iVar8) {
|
|
if (field_0x16 != 0x0) {
|
|
Z2GetSeqMgr()->changeBgmStatus(1);
|
|
} else {
|
|
Z2GetSeqMgr()->changeBgmStatus(0);
|
|
}
|
|
} else if (!bVar7) {
|
|
Z2GetSeqMgr()->setBattleSearched(local_96);
|
|
if (field_0x14 != 0x0) {
|
|
Z2GetSeqMgr()->setBattleDistState(0);
|
|
} else {
|
|
if (mEnemyNumNear != 0x0) {
|
|
Z2GetSeqMgr()->setBattleDistState(1);
|
|
} else {
|
|
if (field_0x16 != 0x0) {
|
|
Z2GetSeqMgr()->setBattleDistState(2);
|
|
} else {
|
|
Z2GetSeqMgr()->setBattleDistState(3);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Z2SoundObjMgr::setGhostEnemyState(u8 p1) {
|
|
if (p1 == 0x20) {
|
|
if (field_0x1a >= field_0x16) {
|
|
JASGlobalInstance<Z2SeqMgr>::getInstance()->setBattleGhostMute(true);
|
|
}
|
|
} else {
|
|
if (field_0x1a == false) {
|
|
mGhostEnemyState = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
mGhostEnemyState = p1 + (mGhostEnemyState & 1);
|
|
}
|
|
|
|
/* 802C0074-802C0100 2BA9B4 008C+00 0/0 1/1 0/0 .text
|
|
* getEnemyID__13Z2SoundObjMgrFPCcP26JSULink<15Z2CreatureEnemy> */
|
|
u8 Z2SoundObjMgr::getEnemyID(char const* param_0, JSULink<Z2CreatureEnemy>* param_1) {
|
|
if (param_0 != NULL) {
|
|
for (u8 uVar2 = 0; uVar2 < 0x40; uVar2++) {
|
|
if (strcmp(param_0, (char*)&mEnemyInfo[(u32)uVar2].field_0x0) == 0) {
|
|
append(param_1);
|
|
return uVar2;
|
|
}
|
|
}
|
|
}
|
|
return Z2_ENEMY_ID_0;
|
|
}
|
|
|
|
/* 802C0100-802C0120 2BAA40 0020+00 1/1 1/1 0/0 .text setBattleInit__13Z2SoundObjMgrFv */
|
|
void Z2SoundObjMgr::setBattleInit() {
|
|
field_0x14 = 0;
|
|
mEnemyNumNear = 0;
|
|
field_0x16 = 0;
|
|
mEnemyNumVeryFar = 0;
|
|
field_0x18 = 0;
|
|
field_0x1a = false;
|
|
}
|
|
|
|
/* 802C0120-802C013C 2BAA60 001C+00 0/0 1/1 0/0 .text checkBattleFinish__13Z2SoundObjMgrFv */
|
|
bool Z2SoundObjMgr::checkBattleFinish() {
|
|
return mEnemyNumVeryFar - field_0x18 <= 0;
|
|
}
|
|
|
|
/* 802C013C-802C0190 2BAA7C 0054+00 0/0 1/1 0/0 .text deleteEnemyAll__13Z2SoundObjMgrFv
|
|
*/
|
|
void Z2SoundObjMgr::deleteEnemyAll() {
|
|
JSULink<Z2CreatureEnemy>* link;
|
|
|
|
// not moving the link pointer forward looks like a bug, but deleteObject() actually unlinks the
|
|
// enemy from its owning list
|
|
while (link = this->getFirst(), link != NULL) {
|
|
Z2CreatureEnemy* enemy = link->getObject();
|
|
if (enemy == NULL) {
|
|
// setWarningMessage_f((JUTAssertion *)0x1,(ulong)"Z2SoundObjMgr.cpp",(char
|
|
// *)0x16f,(int)&*fill*,
|
|
// "[Z2SoundObjMgr::searchEnemy] remain remove enemy\n",in_r8);
|
|
} else {
|
|
enemy->deleteObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 802C0190-802C01E4 2BAAD0 0054+00 0/0 2/2 0/0 .text
|
|
* removeEnemy__13Z2SoundObjMgrFP26JSULink<15Z2CreatureEnemy> */
|
|
bool Z2SoundObjMgr::removeEnemy(JSULink<Z2CreatureEnemy>* param_0) {
|
|
if (param_0 == NULL) {
|
|
return false;
|
|
}
|
|
|
|
Z2CreatureEnemy* enemy = param_0->getObject();
|
|
if (enemy->field_0xa3 != 0 && field_0x18 != 0) {
|
|
field_0x18--;
|
|
}
|
|
return remove(param_0);
|
|
}
|
|
|
|
/* 802C01E4-802C01EC 2BAB24 0008+00 0/0 4/4 0/0 .text isTwilightBattle__13Z2SoundObjMgrFv
|
|
*/
|
|
u8 Z2SoundObjMgr::isTwilightBattle() {
|
|
return mTwilightBattle;
|
|
}
|
|
|
|
/* 802C01EC-802C03C8 2BAB2C 01DC+00 0/0 1/0 0/0 .text __sinit_Z2SoundObjMgr_cpp */
|
|
#pragma push
|
|
#pragma optimization_level 0
|
|
#pragma optimizewithasm off
|
|
asm void __sinit_Z2SoundObjMgr_cpp() {
|
|
nofralloc
|
|
#include "asm/Z2AudioLib/Z2SoundObjMgr/__sinit_Z2SoundObjMgr_cpp.s"
|
|
}
|
|
#pragma pop
|
|
|
|
#pragma push
|
|
#pragma force_active on
|
|
REGISTER_CTORS(0x802C01EC, __sinit_Z2SoundObjMgr_cpp);
|
|
#pragma pop
|