mirror of https://github.com/zeldaret/tp.git
212 lines
7.3 KiB
C++
212 lines
7.3 KiB
C++
/**
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* d_a_obj_table.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_table.h"
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/d_meter2_info.h"
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#include "d/d_msg_object.h"
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static char* l_arcName = "Table";
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void daObjTable_c::initBaseMtx() {
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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setBaseMtx();
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}
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void daObjTable_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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cMtx_copy(mDoMtx_stack_c::get(), mBgMtx);
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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int daObjTable_c::create() {
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fopAcM_ct(this, daObjTable_c);
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int phase_state = dComIfG_resLoad(&mPhaseReq, l_arcName);
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if (phase_state == cPhs_COMPLEATE_e) {
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phase_state = MoveBGCreate(l_arcName, 8, NULL, 0x4000, NULL);
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if (phase_state == cPhs_ERROR_e) {
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return phase_state;
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}
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}
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return phase_state;
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}
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static int daObjTable_Draw(daObjTable_c* i_this) {
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return i_this->Draw();
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}
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static int daObjTable_Execute(daObjTable_c* i_this) {
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return i_this->MoveBGExecute();
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}
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static int daObjTable_IsDelete(daObjTable_c* i_this) {
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return 1;
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}
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static int daObjTable_Delete(daObjTable_c* i_this) {
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i_this->MoveBGDelete();
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return 1;
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}
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static int daObjTable_Create(fopAc_ac_c* i_this) {
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return static_cast<daObjTable_c*>(i_this)->create();
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}
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int daObjTable_c::CreateHeap() {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 5);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mpModel == NULL) {
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return false;
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}
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return true;
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}
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int daObjTable_c::Create() {
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fopAcM_setCullSizeBox2(this, mpModel->getModelData());
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if (dKy_darkworld_check() || dComIfGs_isStageSwitch(0x18, 0x4b)) {
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mpModel->getModelData()->getMaterialNodePointer(0)->getShape()->hide();
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mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
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mpModel->getModelData()->getMaterialNodePointer(2)->getShape()->hide();
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} else {
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if (dComIfG_play_c::getLayerNo(0) == 4) {
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/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
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if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])) {
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mpModel->getModelData()->getMaterialNodePointer(0)->getShape()->hide();
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}
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/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])
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/* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
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&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[266])
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/* dSv_event_flag_c::F_0267 - Temple of Time - Temple of Time clear */
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&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[267]))
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{
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mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
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}
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/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])
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/* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
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&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[266])
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/* dSv_event_flag_c::F_0267 - Temple of Time - Temple of Time clear */
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&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[267])
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/* dSv_event_flag_c::F_0268 - City in the Sky - City in the Sky clear */
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&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[268]))
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{
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mpModel->getModelData()->getMaterialNodePointer(2)->getShape()->hide();
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}
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} else {
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mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
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}
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}
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/* dSv_event_flag_c::M_070 - Cutscene - [cutscene: 18] Lanayru spirit restored */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[103])
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/* dSv_event_flag_c::F_0268 - City in the Sky - City in the Sky clear */
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&& !(!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[268])
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/* dSv_event_flag_c::F_0264 - Cutscene - Get master sword */
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&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[264])))
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{
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mpModel->getModelData()->getMaterialNodePointer(4)->getShape()->hide();
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attention_info.flags = 0;
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} else {
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attention_info.flags = (fopAc_AttnFlag_TALKCHECK_e | fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e);
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attention_info.distances[fopAc_attn_LOCK_e] = dKy_darkworld_check() ? 218 : 98;
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attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
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attention_info.distances[fopAc_attn_SPEAK_e] = attention_info.distances[fopAc_attn_LOCK_e];
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}
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attention_info.position.set(current.pos.x, current.pos.y + 100.0f, current.pos.z);
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mMsgFlow.init(this, getMessageNo(), 0, NULL);
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dMsgObject_endFlowGroup();
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initBaseMtx();
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mEventID = -1;
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return cPhs_COMPLEATE_e;
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}
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int daObjTable_c::Execute(Mtx** i_mtx) {
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eventInfo.onCondition(1);
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dComIfG_inf_c& gameInfo = g_dComIfG_gameInfo;
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if (dComIfGp_event_runCheck()) {
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if (eventInfo.checkCommandTalk()) {
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if (mMsgFlow.doFlow(this, NULL, 0) != 0) {
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gameInfo.play.getEvent().reset(this); // Fake match?
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eventInfo.setArchiveName("Table");
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dComIfGp_getEventManager().setObjectArchive(eventInfo.getArchiveName());
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mEventID = dComIfGp_getEventManager().getEventIdx(this, "TABLE_MAP", -1);
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fopAcM_orderChangeEventId(this, mEventID, 1, -1);
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}
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} else if (dComIfGp_getEventManager().getMyStaffId(l_arcName, NULL, 0) != -1 &&
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eventInfo.checkCommandDemoAccrpt() && mEventID != -1 &&
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dComIfGp_getEventManager().endCheck(mEventID))
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{
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mEventID = -1;
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dMeter2Info_setPauseStatus(7);
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}
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} else {
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mMsgFlow.init(this, getMessageNo(), 0, NULL);
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dMsgObject_endFlowGroup();
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}
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*i_mtx = &mBgMtx;
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return 1;
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}
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int daObjTable_c::Draw() {
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g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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dComIfGd_setListBG();
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mDoExt_modelUpdateDL(mpModel);
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dComIfGd_setList();
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cXyz v(current.pos.x, current.pos.y + 100.0f, current.pos.z);
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mShadowKey =
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dComIfGd_setRealShadow(mShadowKey, 1, mpModel, &v, 500.0f, current.pos.y, &tevStr);
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return 1;
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}
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int daObjTable_c::Delete() {
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dComIfG_resDelete(&mPhaseReq, l_arcName);
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return 1;
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}
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static actor_method_class l_daObjTable_Method = {
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(process_method_func)daObjTable_Create, (process_method_func)daObjTable_Delete,
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(process_method_func)daObjTable_Execute, (process_method_func)daObjTable_IsDelete,
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(process_method_func)daObjTable_Draw,
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};
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actor_process_profile_definition g_profile_Obj_Table = {
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fpcLy_CURRENT_e,
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3,
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fpcPi_CURRENT_e,
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PROC_Obj_Table,
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&g_fpcLf_Method.base,
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sizeof(daObjTable_c),
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0,
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0,
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&g_fopAc_Method.base,
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0x02AB,
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&l_daObjTable_Method,
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0x40000,
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fopAc_ACTOR_e,
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fopAc_CULLBOX_CUSTOM_e,
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};
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