tp/src/d/actor/d_a_obj_table.cpp

212 lines
7.3 KiB
C++

/**
* d_a_obj_table.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_table.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_meter2_info.h"
#include "d/d_msg_object.h"
static char* l_arcName = "Table";
void daObjTable_c::initBaseMtx() {
fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
setBaseMtx();
}
void daObjTable_c::setBaseMtx() {
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
cMtx_copy(mDoMtx_stack_c::get(), mBgMtx);
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}
int daObjTable_c::create() {
fopAcM_ct(this, daObjTable_c);
int phase_state = dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase_state == cPhs_COMPLEATE_e) {
phase_state = MoveBGCreate(l_arcName, 8, NULL, 0x4000, NULL);
if (phase_state == cPhs_ERROR_e) {
return phase_state;
}
}
return phase_state;
}
static int daObjTable_Draw(daObjTable_c* i_this) {
return i_this->Draw();
}
static int daObjTable_Execute(daObjTable_c* i_this) {
return i_this->MoveBGExecute();
}
static int daObjTable_IsDelete(daObjTable_c* i_this) {
return 1;
}
static int daObjTable_Delete(daObjTable_c* i_this) {
i_this->MoveBGDelete();
return 1;
}
static int daObjTable_Create(fopAc_ac_c* i_this) {
return static_cast<daObjTable_c*>(i_this)->create();
}
int daObjTable_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 5);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return false;
}
return true;
}
int daObjTable_c::Create() {
fopAcM_setCullSizeBox2(this, mpModel->getModelData());
if (dKy_darkworld_check() || dComIfGs_isStageSwitch(0x18, 0x4b)) {
mpModel->getModelData()->getMaterialNodePointer(0)->getShape()->hide();
mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
mpModel->getModelData()->getMaterialNodePointer(2)->getShape()->hide();
} else {
if (dComIfG_play_c::getLayerNo(0) == 4) {
/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
if (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])) {
mpModel->getModelData()->getMaterialNodePointer(0)->getShape()->hide();
}
/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])
/* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[266])
/* dSv_event_flag_c::F_0267 - Temple of Time - Temple of Time clear */
&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[267]))
{
mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
}
/* dSv_event_flag_c::F_0361 - Arbiter's Grounds - Spun the spinning pillars */
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[361])
/* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[266])
/* dSv_event_flag_c::F_0267 - Temple of Time - Temple of Time clear */
&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[267])
/* dSv_event_flag_c::F_0268 - City in the Sky - City in the Sky clear */
&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[268]))
{
mpModel->getModelData()->getMaterialNodePointer(2)->getShape()->hide();
}
} else {
mpModel->getModelData()->getMaterialNodePointer(1)->getShape()->hide();
}
}
/* dSv_event_flag_c::M_070 - Cutscene - [cutscene: 18] Lanayru spirit restored */
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[103])
/* dSv_event_flag_c::F_0268 - City in the Sky - City in the Sky clear */
&& !(!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[268])
/* dSv_event_flag_c::F_0264 - Cutscene - Get master sword */
&& dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[264])))
{
mpModel->getModelData()->getMaterialNodePointer(4)->getShape()->hide();
attention_info.flags = 0;
} else {
attention_info.flags = (fopAc_AttnFlag_TALKCHECK_e | fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e);
attention_info.distances[fopAc_attn_LOCK_e] = dKy_darkworld_check() ? 218 : 98;
attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] = attention_info.distances[fopAc_attn_LOCK_e];
}
attention_info.position.set(current.pos.x, current.pos.y + 100.0f, current.pos.z);
mMsgFlow.init(this, getMessageNo(), 0, NULL);
dMsgObject_endFlowGroup();
initBaseMtx();
mEventID = -1;
return cPhs_COMPLEATE_e;
}
int daObjTable_c::Execute(Mtx** i_mtx) {
eventInfo.onCondition(1);
dComIfG_inf_c& gameInfo = g_dComIfG_gameInfo;
if (dComIfGp_event_runCheck()) {
if (eventInfo.checkCommandTalk()) {
if (mMsgFlow.doFlow(this, NULL, 0) != 0) {
gameInfo.play.getEvent().reset(this); // Fake match?
eventInfo.setArchiveName("Table");
dComIfGp_getEventManager().setObjectArchive(eventInfo.getArchiveName());
mEventID = dComIfGp_getEventManager().getEventIdx(this, "TABLE_MAP", -1);
fopAcM_orderChangeEventId(this, mEventID, 1, -1);
}
} else if (dComIfGp_getEventManager().getMyStaffId(l_arcName, NULL, 0) != -1 &&
eventInfo.checkCommandDemoAccrpt() && mEventID != -1 &&
dComIfGp_getEventManager().endCheck(mEventID))
{
mEventID = -1;
dMeter2Info_setPauseStatus(7);
}
} else {
mMsgFlow.init(this, getMessageNo(), 0, NULL);
dMsgObject_endFlowGroup();
}
*i_mtx = &mBgMtx;
return 1;
}
int daObjTable_c::Draw() {
g_env_light.settingTevStruct(0x10, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(mpModel);
dComIfGd_setList();
cXyz v(current.pos.x, current.pos.y + 100.0f, current.pos.z);
mShadowKey =
dComIfGd_setRealShadow(mShadowKey, 1, mpModel, &v, 500.0f, current.pos.y, &tevStr);
return 1;
}
int daObjTable_c::Delete() {
dComIfG_resDelete(&mPhaseReq, l_arcName);
return 1;
}
static actor_method_class l_daObjTable_Method = {
(process_method_func)daObjTable_Create, (process_method_func)daObjTable_Delete,
(process_method_func)daObjTable_Execute, (process_method_func)daObjTable_IsDelete,
(process_method_func)daObjTable_Draw,
};
actor_process_profile_definition g_profile_Obj_Table = {
fpcLy_CURRENT_e,
3,
fpcPi_CURRENT_e,
PROC_Obj_Table,
&g_fpcLf_Method.base,
sizeof(daObjTable_c),
0,
0,
&g_fopAc_Method.base,
0x02AB,
&l_daObjTable_Method,
0x40000,
fopAc_ACTOR_e,
fopAc_CULLBOX_CUSTOM_e,
};