tp/include/m_Re/m_Re_controller_pad.h

197 lines
6.9 KiB
C++

#ifndef M_RE_CONTROLLER_PAD_H
#define M_RE_CONTROLLER_PAD_H
#include <revolution/mtx.h>
#include <revolution/kpad.h>
#if PLATFORM_SHIELD
#define RECPD_SAMPLING_BUF_COUNT 16
#else
#define RECPD_SAMPLING_BUF_COUNT 10
#endif
class mReCPd {
public:
struct Pad {
struct Acc {
void clean();
void changeStts(u32, bool);
void calcSwingVec();
void calcSttsRem();
void calcSttsFs();
/* 0x000 */ Vec field_0x0[120];
/* 0x5A0 */ Vec field_0x5a0[120];
/* 0xB40 */ int field_0xb40;
/* 0xB44 */ int m_swing;
/* 0xB48 */ Vec2 m_swingVec;
/* 0xB50 */ u8 field_0xb50;
/* 0xB51 */ u8 field_0xb51;
/* 0xB54 */ f32 field_0xb54;
/* 0xB58 */ Vec field_0xb58;
/* 0xB64 */ u32 field_0xb64;
/* 0xB68 */ Mtx field_0xb68;
/* 0xB98 */ f32 field_0xb98;
/* 0xB9C */ int field_0xb9c;
/* 0xBA0 */ f32 field_0xba0;
/* 0xBA4 */ f32 field_0xba4;
/* 0xBA8 */ u8 field_0xba8[0xBAC - 0xBA8];
/* 0xBAC */ int field_0xbac;
/* 0xBB0 */ f32 field_0xbb0;
/* 0xBB4 */ f32 field_0xbb4;
/* 0xBB8 */ u8 field_0xbb8[0xBBC - 0xBB8];
/* 0xBBC */ int field_0xbbc;
/* 0xBC0 */ int field_0xbc0;
};
void clean();
void cleanOneTime();
void copyRemAcc();
void copyFSAcc();
void cleanTrig();
void cleanHold();
void cleanRelease();
void clearUpDown();
void calcDpdBox(Vec2*, Vec2*, f32, f32);
void calcDpdOld();
void calcDpd2DPos();
void calcDpdRatioPos();
void calcDpdPlayCirPos();
void calcDpdPlayBoxPos();
/* 0x0000 */ int field_0x0;
#if PLATFORM_SHIELD
/* 0x0004 */ u8 unk_shield_0x04[0x8 - 0x4];
#endif
/* 0x0004 */ KPADStatus field_0x4[RECPD_SAMPLING_BUF_COUNT];
/* 0x0554 */ int field_0x554;
#if PLATFORM_SHIELD
/* 0x0558 */ u8 unk_shield_0x558[0x55c - 0x558];
#endif
/* 0x0558 */ KPADStatus field_0x558;
/* 0x05E0 */ Acc m_remAcc;
/* 0x11A4 */ Acc m_FSAcc;
/* 0x1D68 */ Vec2 m_stick3D;
/* 0x1D70 */ f32 m_stickValue;
/* 0x1D74 */ s16 m_stickAngle;
/* 0x1D76 */ s16 m_stick3DAngle;
/* 0x1D78 */ Vec2 field_0x1d78;
/* 0x1D80 */ Vec2 field_0x1d80;
/* 0x1D88 */ Vec2 m_dpd_2d_pos;
/* 0x1D90 */ Vec2 m_dpd_ratio_pos;
/* 0x1D98 */ f32 field_0x1d98;
/* 0x1D9C */ f32 field_0x1d9c;
/* 0x1DA0 */ Vec2 m_dpd_play_box_pos;
/* 0x1DA8 */ Vec2 field_0x1da8;
/* 0x1DB0 */ Vec2 field_0x1db0;
/* 0x1DB8 */ f32 field_0x1db8;
/* 0x1DBC */ f32 field_0x1dbc;
/* 0x1DC0 */ f32 field_0x1dc0;
/* 0x1DC4 */ int field_0x1dc4;
/* 0x1DC8 */ int field_0x1dc8;
/* 0x1DCC */ int m_swingBlock;
/* 0x1DD0 */ int field_0x1dd0;
/* 0x1DD4 */ u8 field_0x1dd4;
/* 0x1DD8 */ int field_0x1dd8;
/* 0x1DDC */ bool field_0x1ddc;
/* 0x1DDD */ u8 field_0x1ddd;
/* 0x1DE0 */ int field_0x1de0;
/* 0x1DE4 */ int field_0x1de4;
/* 0x1DE8 */ u8 field_0x1de8;
/* 0x1DEC */ int field_0x1dec;
/* 0x1DF0 */ u8 field_0x1df0;
/* 0x1DF4 */ int field_0x1df4;
/* 0x1DF8 */ u32 dev_type;
/* 0x1DFC */ u32 field_0x1dfc;
/* 0x1E00 */ int field_0x1e00;
/* 0x1E04 */ u8 field_0x1e04;
/* 0x1E05 */ u8 field_0x1e05;
};
struct motorWave_t {
u8* field_0x0;
u16 field_0x4;
u16 field_0x6;
u8 field_0x8;
};
static void enableDpd(u32);
static void disableDpd(u32);
static void onConnect(u32);
static void setExtensionCallback();
static void onGetInfoAsync(u32);
static void create();
static void startMoterWave(motorWave_t*, u8*, bool);
static void startMoterWave(int, u8*, bool);
static void stopMoterWave(motorWave_t*);
static void stopMoterWave(int);
static void updateMoterWave();
static void stopMoter();
static BOOL getLowBat(u32 chan);
static void setLowBat(u32 chan, BOOL low_bat);
static void onLowBatChk(u32 chan);
static void procNoData(u32 chan);
static void read();
static f32 calibrateDist(int);
static Vec2& getDpd2DPos(u32 chan);
static Vec2& getDpdRatioPos(u32 chan);
static Vec2& getDpdPlayBoxPos(u32 chan);
static BOOL chkDpdOk(u32 chan);
static BOOL chkDpdValid(u32 chan);
static BOOL chkDpdPosIn(u32 chan);
static void getKPADAcc(u32 chan, Vec*, int);
static s16 getAngleXy(u32 chan);
static s16 getAngleZy(u32 chan);
static f32 getKPADAccValue(u32 chan, int);
static f32 getKPADAccValueMax(u32 chan);
static f32 getKPADAccSpeed(u32 chan, int);
static f32 getKPADAccSpeedMax(u32 chan);
static f32 getKPADFSAccValue(u32 chan, int);
static f32 getKPADFSAccValueMax(u32 chan);
static s16 getFSStickAngle3DRev(u32 chan);
static void calcUnderVec(Pad::Acc* acc_p, f32);
static u32 getHoldB(u32);
static u32 getHoldMinus(u32);
static u32 getHoldPlus(u32);
static u32 getHoldZ1(u32);
static u32 getTrigB(u32);
static u32 getTrigMinus(u32);
static u32 getTrigHome(u32);
static u32 getTrigPlus(u32);
static u32 getTrigZ1(u32);
static u32 chkSwingBlock(u32);
static u32 getTrigSwing(u32);
static Vec2& getSwingVec(u32);
static u32 chkSimpleProbe(u32);
static BOOL chkDevTypeValid(u32);
static u32 getFSTrigSwing(u32);
static void plusCalValue();
static void minusCalValue();
// made up, copying concepts from m_Do_controller_pad
static WPADInfo& getPadInfo(u32 i_pad) { return m_pad_info[i_pad]; }
static Pad& getPad(u32 i_pad) { return m_pad[i_pad]; }
static u32 getTrig(u32 i_pad) { return getPad(i_pad).field_0x4[0].trig; }
static u32 getHold(u32 i_pad) { return getPad(i_pad).field_0x4[0].hold; }
static u32 getHoldA(u32 i_pad) { return getHold(i_pad) & WPAD_BUTTON_A; }
static u32 getHoldRight(u32 i_pad) { return getHold(i_pad) & WPAD_BUTTON_RIGHT; }
static u32 getHoldLeft(u32 i_pad) { return getHold(i_pad) & WPAD_BUTTON_LEFT; }
static u32 getHoldUp(u32 i_pad) { return getHold(i_pad) & WPAD_BUTTON_UP; }
static u32 getTrigA(u32 i_pad) { return getTrig(i_pad) & WPAD_BUTTON_A; }
static u32 getTrigRight(u32 i_pad) { return getTrig(i_pad) & WPAD_BUTTON_RIGHT; }
static u32 getTrigLeft(u32 i_pad) { return getTrig(i_pad) & WPAD_BUTTON_LEFT; }
static u32 getTrigUp(u32 i_pad) { return getTrig(i_pad) & WPAD_BUTTON_UP; }
static u32 getTrigStart(u32 i_pad) { return getTrig(i_pad) & WPAD_BUTTON_PLUS; }
static WPADInfo m_pad_info[WPAD_MAX_CONTROLLERS];
static Pad m_pad[WPAD_MAX_CONTROLLERS];
static motorWave_t m_motorWave[WPAD_MAX_CONTROLLERS];
static int m_cal_value;
};
#endif /* M_RE_CONTROLLER_PAD_H */