tp/include/d/actor/d_a_bg.h

73 lines
1.6 KiB
C++

#ifndef D_A_BG_H
#define D_A_BG_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_w_kcol.h"
class daBg_btkAnm_c {
public:
int create(J3DModelData*, J3DAnmTextureSRTKey*, int);
void entry(J3DModelData*);
void play();
void entryFrame() { mpBtk->entryFrame(); }
void playspeed(f32 speed) { mpBtk->setPlaySpeed(speed); }
/* 0x0 */ mDoExt_btkAnm* mpBtk;
/* 0x4 */ u8 field_0x4;
};
class daBg_brkAnm_c {
public:
int create(J3DModelData*, J3DAnmTevRegKey*, int);
void entry(J3DModelData*);
void play();
void entryFrame() { mpBrk->entryFrame(); }
void entryFrame(f32 frame) { mpBrk->entryFrame(frame); }
f32 getEndFrame() { return mpBrk->getEndFrame(); }
/* 0x0 */ mDoExt_brkAnm* mpBrk;
/* 0x4 */ u8 field_0x4;
};
struct daBg_Part {
/* 0x00 */ J3DModel* model;
/* 0x04 */ daBg_btkAnm_c* btk;
/* 0x08 */ daBg_brkAnm_c* brk;
/* 0x0C */ dKy_tevstr_c* tevstr;
/* 0x10 */ f32 btk_speed;
}; // Size: 0x14
/**
* @ingroup actors-unsorted
* @class daBg_c
* @brief Background
*
* @details Stage collision.
*
*/
class daBg_c : public fopAc_ac_c {
public:
const char* setArcName();
inline int createHeap();
~daBg_c();
inline int draw();
inline int create();
inline int execute();
inline int isDelete();
private:
/* 0x568 */ u8 field_0x568[0x570 - 0x568];
/* 0x570 */ daBg_Part mBgParts[6];
/* 0x5E8 */ dBgW* mpBgW;
/* 0x5EC */ dBgWKCol* mpKCol;
/* 0x5F0 */ u8 field_0x5f0;
/* 0x5F0 */ u8 field_0x5f1;
};
STATIC_ASSERT(sizeof(daBg_c) == 0x5F4);
#endif /* D_A_BG_H */