tp/include/d/actor/d_a_bg_obj.h

147 lines
3.7 KiB
C++

#ifndef D_A_BG_OBJ_H
#define D_A_BG_OBJ_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_bg_w.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
class daBgObj_c;
typedef int (daBgObj_c::*createHeapFunc)();
typedef int (daBgObj_c::*createInitFunc)();
typedef int (daBgObj_c::*executeFunc)();
typedef void (daBgObj_c::*tgSetFunc)();
typedef int (daBgObj_c::*actionFunc)();
/**
* @ingroup actors-unsorted
* @class daBgObj_c
* @brief Moving Background Obj?
*
* @details
*
*/
class daBgObj_c : public dBgS_MoveBgActor {
public:
class spec_data_c {
public:
u8* initParticleBlock(u8*);
u8* initSoundBlock(u8*);
u8* initTexShareBlock(u8*);
u8* initFarInfoBlock(u8*);
bool Set(void*);
/* 0x00 */ u16 mSpecType;
/* 0x02 */ u8 field_0x02;
/* 0x03 */ u8 field_0x03;
/* 0x04 */ u32 mParticleNum;
/* 0x08 */ u8* mpParticleBlock;
/* 0x0C */ u32 mSoundNum;
/* 0x10 */ u8* mpSoundBlock;
/* 0x14 */ u8 field_0x14;
/* 0x15 */ u8 field_0x15;
/* 0x16 */ u8 field_0x16;
/* 0x18 */ u8* mpTexShareBlock;
/* 0x1C */ u8 mTexShareNum;
/* 0x20 */ f32 mpFarInfoBlock;
};
void release(dBgW*);
void regist(dBgW*);
void initAtt();
void setAttentionInfo(fopAc_ac_c*);
void initBaseMtx();
void setBaseMtx();
void settingCullSizeBoxForCo(int);
void settingCullSizeBoxForCull(int);
int CreateInitType0();
int CreateInitType1();
int CreateHeapType0();
int CreateHeapType1();
void doShareTexture();
int create1st();
void setColCommon();
void set_tri_0();
void set_tri_1();
void set_cyl_0();
void set_tri_2();
void set_tri_3();
void setParticle();
void setSe();
BOOL checkDestroy();
BOOL checkHitAt(cCcD_Obj*);
void orderWait_tri();
void orderWait_cyl();
void orderWait_spec();
int actionOrderWait();
int actionOrder();
int actionEvent();
int actionWait();
int ExecuteType0();
int ExecuteType1();
void indirectProc(J3DModel*);
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
void setAction(u8 i_action) { mAction = i_action; }
static createHeapFunc mCreateHeapFunc[];
static createInitFunc mCreateInitFunc[];
static executeFunc mExecuteFunc[];
static tgSetFunc mTgSetFunc[];
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* field_0x5a8[2][2];
/* 0x5B8 */ mDoExt_btkAnm* field_0x5b8[2][2];
/* 0x5C8 */ mDoExt_brkAnm* field_0x5c8[2][2];
/* 0x5D8 */ dBgW* mpBgW2;
/* 0x5DC */ dCcD_Stts mStts;
/* 0x618 */ dCcD_Tri mTris[4];
/* 0xB88 */ dCcD_Cyl mCyl;
/* 0xCC4 */ u8 field_0xcc4;
/* 0xCC5 */ u8 mAction;
/* 0xCC6 */ s16 mEventIdx;
/* 0xCC8 */ u8 field_0xcc8;
/* 0xCC9 */ u8 field_0xcc9;
/* 0xCCA */ u16 field_0xcca;
/* 0xCCC */ u16 field_0xccc;
/* 0xCD0 */ spec_data_c mSpecData;
/* 0xCF4 */ csXyz mRotation;
/* 0xCFC */ u32 mAttnActorID;
/* 0xD00 */ u8 field_0xd00;
/* 0xD01 */ u8 field_0xd01;
/* 0xD02 */ u8 field_0xd02;
};
namespace daBgObj_prm {
inline u8 getEvId(daBgObj_c* i_this) {
return (fopAcM_GetParam(i_this) >> 0x15) & 0xFF;
}
inline u8 getSwBit(daBgObj_c* i_this) {
return i_this->field_0xccc & 0xFF;
}
inline u8 getSwBit2(daBgObj_c* i_this) {
return (i_this->field_0xccc >> 8) & 0xFF;
}
inline u8 getObjArg0(daBgObj_c* i_this) {
return i_this->field_0xcca & 0xFF;
}
}; // namespace daBgObj_prm
struct spec_dat {
public:
u16 field_0x0;
u16 field_0x2;
u8 field_0x4;
};
#endif /* D_A_BG_OBJ_H */