tp/include/d/actor/d_a_e_fk.h

98 lines
2.5 KiB
C++

#ifndef D_A_E_FK_H
#define D_A_E_FK_H
#include "Z2AudioLib/Z2Creature.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daE_FK_c
* @brief Phantom Rider
*
* @details
*
*/
class daE_FK_c : public fopEn_enemy_c {
public:
int CreateHeap();
void initBodySph();
void initSwordSph();
void SetBodySph();
void SetSwordSph();
int ctrlJoint(J3DJoint*, J3DModel*);
void SetAnm(int, int, f32, f32);
void Yazirushi();
void SpeedSet();
void TnNeckSet(s16);
void HsAngleSet();
void SpeedChk();
void SetAnmSpeed();
void TgChk();
void AtChk();
void OnAt();
void R_MoveAction();
void StartAction();
void RunAction();
void Action();
void DeathAction();
void DamageChk();
void DamageAction();
bool checkViewArea();
void AttackAction();
void UpDown();
int Execute();
void At_Check(int);
int Draw();
int Delete();
void setBaseMtx();
void setEfMtx();
void CreateChk();
int Create();
private:
/* 0x5AC */ u8 field_0x5AC[0x5B1 - 0x5AC];
/* 0x5B1 */ u8 mUpDownMode;
/* 0x5B2 */ u8 field_0x5B2[0x5B6 - 0x5B2];
/* 0x5B6 */ s16 mCcTimer[2];
/* 0x5BA */ u8 field_0x5BA[0x5C0 - 0x5BA];
/* 0x5C0 */ int mAnm;
/* 0x5C4 */ s16 mTimers[4];
/* 0x5CC */ f32 mMaxSpeed;
/* 0x5D0 */ s16 field_0x5d0;
/* 0x5D2 */ s16 field_0x5d2;
/* 0x5D4 */ s16 mHNeckRot;
/* 0x5D6 */ u8 field_0x5D6[0x5D8 - 0x5D6];
/* 0x5D8 */ s16 mKNeckRot;
/* 0x5DC */ f32 field_0x5dc;
/* 0x5E0 */ u8 field_0x5E0[0x5E4 - 0x5E0];
/* 0x5E4 */ f32 mSize;
/* 0x5E8 */ f32 field_0x5e8;
/* 0x5EC */ u8 field_0x5EC[0x604 - 0x5EC];
/* 0x604 */ f32 mAlpha;
/* 0x608 */ u8 field_0x608[0x60C - 0x608];
/* 0x60C */ f32 field_0x60c;
/* 0x610 */ u8 field_0x610[0x615 - 0x610];
/* 0x615 */ u8 mAction;
/* 0x616 */ u8 mMode;
/* 0x618 */ dCcD_Sph mCcBodySph[2];
/* 0x888 */ dCcD_Sph mCcSwordSph[3];
/* 0xC30 */ mDoExt_McaMorfSO* mpModelMorf;
/* 0xC34 */ mDoExt_invisibleModel mInvisibleModel;
/* 0xC3C */ J3DModel* mpEffModel;
/* 0xC40 */ request_of_phase_process_class mPhase;
/* 0xC48 */ u8 field_0xC48[0xC4C - 0xC48];
/* 0xC4C */ Z2CreatureEnemy mSound;
/* 0xCF0 */ dBgS_AcchCir mAcchCir;
/* 0xD30 */ dBgS_ObjAcch mAcch;
/* 0xF08 */ dCcD_Stts mCcStts;
/* 0xF44 */ dCcU_AtInfo mAtInfo;
/* 0xF68 */ u8 mHIOInit;
};
STATIC_ASSERT(sizeof(daE_FK_c) == 0xf6c);
#endif /* D_A_E_FK_H */