mirror of https://github.com/zeldaret/tp.git
97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
#ifndef D_A_E_GI_H
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#define D_A_E_GI_H
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#include "Z2AudioLib/Z2Creature.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_cc_d.h"
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#include "d/d_cc_uty.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-enemies
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* @class daE_GI_c
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* @brief Gibdo
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*
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* @details
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*
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*/
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class daE_GI_c : public fopEn_enemy_c {
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public:
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int ctrlJoint(J3DJoint*, J3DModel*);
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static int JointCallBack(J3DJoint*, int);
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int draw();
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void setBck(int, u8, f32, f32);
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void setActionMode(int, int);
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void damage_check();
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void setWeaponAtBit(u8);
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bool setCryStop();
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void setAttackEffect();
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void setDragSwordEffect();
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void setDeathSmokeEffect();
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void setDamageEffect();
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void executeSleep();
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void executeWait();
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void executeChase();
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void executeAttack();
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void executeDamage();
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void executeBiteDamage();
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void PushButtonCount();
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void action();
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void mtx_set();
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void cc_set();
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int execute();
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int _delete();
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int CreateHeap();
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int create();
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bool isBattleOn() { return mIsBattleOn; }
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bool isAttackStart() { return mIsAttackStart; }
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private:
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/* 0x05AC */ request_of_phase_process_class mPhase;
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/* 0x05B4 */ mDoExt_McaMorfSO* mpModelMorf;
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/* 0x05B8 */ J3DModel* mpSwordModel;
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/* 0x05BC */ Z2CreatureEnemy mSound;
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/* 0x0660 */ f32 mBodyDamageColor;
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/* 0x0664 */ f32 mWallCheckRadius;
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/* 0x0668 */ f32 field_0x668;
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/* 0x066C */ s16 field_0x66c;
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/* 0x0670 */ int mActionMode;
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/* 0x0674 */ int mMoveMode;
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/* 0x0678 */ u32 mShadowKey;
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/* 0x067C */ u8 field_0x67C[0x067E - 0x067C];
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/* 0x067E */ s16 field_0x67e;
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/* 0x0680 */ int mInvulnerabilityTimer;
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/* 0x0684 */ int field_0x684;
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/* 0x0688 */ int field_0x688;
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/* 0x068C */ int mPlayerStunTimer;
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/* 0x0690 */ int mCryTimer;
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/* 0x0694 */ int mContinuousHitTimer;
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/* 0x0698 */ u8 field_0x698;
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/* 0x0699 */ u8 mIsBattleOn;
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/* 0x069A */ u8 mIsCreateAwake;
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/* 0x069B */ u8 mDamageDirection;
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/* 0x069C */ u8 mIsAttackStart;
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/* 0x069D */ u8 mSwbit;
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/* 0x069E */ u8 mSwbit2;
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/* 0x069F */ u8 field_0x69f;
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/* 0x06A0 */ u8 field_0x6a0;
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/* 0x06A2 */ s16 field_0x6a2;
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/* 0x06A4 */ u8 mWolfBiteCount;
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/* 0x06A5 */ u8 mIsOnHeadLock;
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/* 0x06A6 */ s16 mPrevStickAngle;
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/* 0x06A8 */ int mPushButtonCount;
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/* 0x06AC */ dBgS_AcchCir mAcchCir;
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/* 0x06EC */ dBgS_ObjAcch mAcch;
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/* 0x08C4 */ dCcD_Stts mCcStts;
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/* 0x0900 */ dCcD_Sph mCcSph[2];
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/* 0x0B70 */ dCcD_Sph mAtSph[4];
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/* 0x1050 */ dCcU_AtInfo mAtInfo;
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/* 0x1074 */ u32 mPolyColorKey;
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/* 0x1078 */ u8 mHIOInit;
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};
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STATIC_ASSERT(sizeof(daE_GI_c) == 0x107c);
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#endif /* D_A_E_GI_H */
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