tp/include/d/actor/d_a_e_gm.h

114 lines
2.9 KiB
C++

#ifndef D_A_E_GM_H
#define D_A_E_GM_H
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daE_GM_c
* @brief Baby Gohma / Gohma Eye
*
* @details
*
*/
class daE_GM_c : public fopEn_enemy_c {
public:
typedef void (daE_GM_c::*actionFunc)();
void setAction(actionFunc);
void action();
void egg_wait();
void appear();
void walk();
void create_item();
void pechanko_damage();
void wait();
void egg_damage();
void setDeathLightEffect();
void setEggBreakEffect();
void damage();
void core_damage();
void core_delwait();
void core_piku();
void core_pechanko_damage();
void hook();
void rebound();
void walk2();
void dead_wait();
void core_wait();
void core_escape();
BOOL chaseCheck();
void normal_wait();
void normal_chase();
void mtx_set();
void cc_set();
int draw();
void damage_check();
int execute();
int _delete();
int CreateHeap();
cPhs__Step create();
void InstantKill() { field_0xa76 = 1; }
u8 CheckDeath() { return field_0xa68; }
void MoveStart(u8 param_1) {
field_0xa71 = true;
field_0xa5e = param_1;
}
BOOL checkAction(actionFunc action) { return mAction == action; }
BOOL checkOldAction(actionFunc action) { return mOldAction == action; }
private:
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ dBgS_AcchCir mAcchCir;
/* 0x5F4 */ dBgS_ObjAcch mObjAcch;
/* 0x7CC */ dCcD_Stts mStts;
/* 0x808 */ dCcD_Sph mSph;
/* 0x940 */ dCcU_AtInfo mAtInfo;
/* 0x964 */ mDoExt_McaMorfSO* mpModelMorf;
/* 0x968 */ J3DModel* mpEggModel;
/* 0x96C */ Z2CreatureEnemy mSound;
/* 0xA10 */ cXyz field_0xa10;
/* 0xA1C */ csXyz field_0xa1c;
/* 0xA24 */ actionFunc mAction;
/* 0xA30 */ actionFunc mOldAction;
/* 0xA3C */ int mMode;
/* 0xA40 */ f32 field_0xa40;
/* 0xA44 */ f32 field_0xa44;
/* 0xA48 */ f32 mColor;
/* 0xA4C */ f32 field_0xa4c;
/* 0xA50 */ f32 field_0xa50;
/* 0xA54 */ f32 field_0xa54;
/* 0xA58 */ u32 mShadowKey;
/* 0xA5C */ s16 field_0xa5c;
/* 0xA5E */ s16 field_0xa5e;
/* 0xA60 */ s16 field_0xa60;
/* 0xA62 */ s16 field_0xa62;
/* 0xA64 */ s16 field_0xa64;
/* 0xA66 */ s16 field_0xa66;
/* 0xA68 */ u8 field_0xa68;
/* 0xA69 */ u8 field_0xa69;
/* 0xA6A */ u8 field_0xa6a;
/* 0xA6B */ u8 field_0xa6b;
/* 0xA6C */ u8 field_0xa6c;
/* 0xA6D */ u8 field_0xa6d;
/* 0xA6E */ u8 field_0xa6e;
/* 0xA6F */ u8 mType;
/* 0xA70 */ u8 mSwBit;
/* 0xA71 */ bool field_0xa71;
/* 0xA72 */ u8 field_0xa72;
/* 0xA73 */ u8 mRandIndex;
/* 0xA74 */ u8 field_0xa74;
/* 0xA75 */ u8 field_0xa75;
/* 0xA76 */ bool field_0xa76;
/* 0xA77 */ u8 field_0xa77;
};
STATIC_ASSERT(sizeof(daE_GM_c) == 0xa78);
#endif /* D_A_E_GM_H */