tp/include/d/actor/d_a_e_kk.h

101 lines
2.7 KiB
C++

#ifndef D_A_E_KK_H
#define D_A_E_KK_H
#include "Z2AudioLib/Z2Creature.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class daE_KK_c
* @brief Chilfos (Koori no Kenshi)
*
* @details Enemy - Ice Knight
*
*/
class daE_KK_c : public fopEn_enemy_c {
public:
int ctrlJoint(J3DJoint*, J3DModel*);
static int JointCallBack(J3DJoint*, int);
int draw();
void setBck(int, u8, f32, f32);
void setWeaponBck(int, u8, f32, f32);
bool mCutTypeCheck(int);
void setActionMode(int, int);
void damage_check();
void nextActionCheck();
bool way_gake_check();
void mDeadEffSet(cXyz&);
void executeWait();
void executeIcicleWait();
void executeWalk();
void executeSpearThrow();
void executeBackWalk();
void executeYoroke();
void executeGuard();
void executeDamage();
void executeAttack();
void executeDead();
void executeWeaponMove();
void action();
void mtx_set();
void weapon_mtx_set();
void cc_set();
int execute();
int _delete();
int CreateHeap();
int create();
private:
/* 0x05AC */ request_of_phase_process_class mPhaseReq;
/* 0x05B4 */ mDoExt_McaMorfSO* mpMorfSO;
/* 0x05B8 */ mDoExt_McaMorfSO* mpWeaponMorfSO;
/* 0x05BC */ Z2CreatureEnemy mCreatureSound;
/* 0x0660 */ s32 mActionMode;
/* 0x0664 */ s32 mMoveMode;
/* 0x0668 */ u32 mModelShadow;
/* 0x066C */ u32 mWeaponShadow;
/* 0x0670 */ s16 mTimer;
/* 0x0672 */ s16 field_0x672;
/* 0x0674 */ s16 field_0x674;
/* 0x0676 */ s16 mDistance;
/* 0x0678 */ u8 mDamageTimer;
/* 0x0679 */ u8 field_0x679;
/* 0x067A */ u8 field_0x67a;
/* 0x067B */ u8 field_0x67b;
/* 0x067C */ u8 field_0x67c;
/* 0x067D */ u8 field_0x67d;
/* 0x067E */ u8 field_0x67e;
/* 0x0680 */ cXyz field_0x680;
/* 0x068C */ cXyz field_0x68c;
/* 0x0698 */ cXyz field_0x698;
/* 0x06A4 */ cXyz field_0x6a4;
/* 0x06B0 */ cXyz field_0x6b0[3];
/* 0x06D4 */ cXyz field_0x6d4[3];
/* 0x06F8 */ cXyz field_0x6f8[6];
/* 0x0740 */ cXyz field_0x740;
/* 0x074C */ cXyz field_0x74c;
/* 0x0758 */ s16 field_0x758;
/* 0x075C */ f32 mMovingRange;
/* 0x0760 */ f32 field_0x760;
/* 0x0764 */ s32 field_0x764;
/* 0x0768 */ s32 field_0x768;
/* 0x076C */ u8 field_0x76c;
/* 0x0770 */ dBgS_AcchCir mAcchCir;
/* 0x07B0 */ dBgS_ObjAcch mObjAcch;
/* 0x0988 */ dCcD_Stts mStts;
/* 0x09C4 */ dCcD_Cyl mCyl;
/* 0x0B00 */ dCcD_Sph mSph;
/* 0x0C38 */ dCcU_AtInfo mAtInfo;
/* 0x0C5C */ dCcD_Sph mSpheres[6];
/* 0x13AC */ u8 mHIOInit;
/* 0x13AD */ u8 field_0x13ad[0x13D4 - 0x13AD];
};
STATIC_ASSERT(sizeof(daE_KK_c) == 0x13d4);
#endif /* D_A_E_KK_H */