tp/include/d/actor/d_a_e_ym.h

221 lines
6.0 KiB
C++

#ifndef D_A_E_YM_H
#define D_A_E_YM_H
#include "SSystem/SComponent/c_phase.h"
#include "Z2AudioLib/Z2Creature.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
#include "d/d_path.h"
class daKago_c;
/**
* @ingroup actors-enemies
* @class daE_YM_c
* @brief Twilight Insect
*
* @details
*
*/
class daE_YM_c : public fopEn_enemy_c {
public:
enum daE_YM_Action {
/* 0 */ ACT_WAIT,
/* 1 */ ACT_MOVE,
/* 2 */ ACT_ESCAPE,
/* 3 */ ACT_DOWN,
/* 4 */ ACT_WIND,
/* 5 */ ACT_SURPRISE,
/* 6 */ ACT_BACK,
/* 7 */ ACT_FALL,
/* 8 */ ACT_ATTACK,
/* 9 */ ACT_ATTACK_WALL,
/* 10 */ ACT_DEFENSE,
/* 11 */ ACT_FLY,
/* 12 */ ACT_FLY_ATTACK,
/* 13 */ ACT_RAIL,
/* 14 */ ACT_BACK_RAIL,
/* 15 */ ACT_ELECTRIC,
/* 16 */ ACT_SWITCH,
/* 17 */ ACT_FIRE,
/* 18 */ ACT_RIVER,
};
u8 getTagNo() { return mTagNo; }
void setTagPos(cXyz& i_position) { mTagPos = i_position; }
void setTagPosP() { mTagPosP = &mTagPos; }
u8 checkBck(char const*, int);
void bckSet(int, u8, f32, f32);
void bckSetFly(int, u8, f32, f32);
int draw();
void setDigEffect();
void setElecEffect1();
void setElecEffect2();
void setFireEffect();
bool checkWallCrash();
u8 checkWolfBark();
u8 checkSurpriseLock();
u8 checkRailSurprise();
u8 checkSurpriseNear();
void setNormalCc();
void setAppear();
void setMoveSound(int);
void setTurnSound();
void setActionMode(int);
void executeWait();
void executeMove();
void executeEscape();
void executeDown();
void damage_check();
void executeWind();
int getSurpriseType();
void setSurpriseAway();
void setGoHomeType();
void executeSurprise();
void executeBack();
void executeFall();
void executeAttack();
u8 checkAttackEnd();
u8 setAttackMotion();
void executeAttackWall();
void executeDefense();
u8 checkFlyTerritory();
void initFly();
void executeFly();
void setInclination();
void executeFlyAttack();
void setNextPathPoint();
u8 checkRailDig();
void executeRail();
void executeBackRail();
void checkElectricStart();
void executeElectric();
void executeSwitch();
void initFireFly(int);
void executeFire();
void setRiverAttention();
void setLockByCargo();
void executeRiver();
void checkFrinedSamePos();
void action();
void mtx_set();
void cc_set();
int execute();
int _delete();
int CreateHeap();
u8 checkBeforeBg(s16);
u8 checkBeforeGround();
void checkInitialWall();
u8 checkWall();
void setHideType();
int create();
void setFriendFlag(u8 i_flag) { mFriendFlag |= i_flag; }
u8 getFriendFlag() { return mFriendFlag; }
u8 getSwitchBit() { return mSwitchBit; }
u8 isHide() { return mIsHide; }
private:
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ mDoExt_McaMorfSO* mpMorf;
/* 0x5B8 */ mDoExt_brkAnm* mpBrk;
/* 0x5BC */ Z2CreatureEnemy mSound;
/* 0x660 */ fopAc_ac_c* field_0x660;
/* 0x664 */ daKago_c* mpKago;
/* 0x668 */ csXyz field_0x668;
/* 0x66E */ u8 field_0x66E[0x670 - 0x66E];
/* 0x670 */ cXyz mPrevPos;
/* 0x67C */ cXyz field_0x67c;
/* 0x688 */ f32 field_0x688;
/* 0x68C */ f32 field_0x68c;
/* 0x690 */ int mAction;
/* 0x694 */ int mLastAction;
/* 0x698 */ int mMode;
/* 0x69C */ u32 field_0x69c;
/* 0x6A0 */ u8 mType;
/* 0x6A1 */ u8 field_0x6a1;
/* 0x6A2 */ u8 mSwitchBit;
/* 0x6A3 */ u8 field_0x6a3;
/* 0x6A4 */ u8 mIsHide;
/* 0x6A5 */ u8 field_0x6a5;
/* 0x6A6 */ u8 field_0x6a6;
/* 0x6A7 */ u8 field_0x6a7;
/* 0x6A8 */ u8 field_0x6a8;
/* 0x6A9 */ u8 field_0x6a9;
/* 0x6AA */ u8 mFriendFlag;
/* 0x6AB */ u8 field_0x6AB[0x6AC - 0x6AB];
/* 0x6AC */ dPath* mpPath;
/* 0x6B0 */ dPath* field_0x6b0;
/* 0x6B4 */ s8 mCurrentPntNo;
/* 0x6B5 */ u8 field_0x6B5[0x6B8 - 0x6B5];
/* 0x6B8 */ cXyz mTagPos;
/* 0x6C4 */ cXyz* mTagPosP;
/* 0x6C8 */ u8 mTagNo;
/* 0x6C9 */ u8 field_0x6c9;
/* 0x6CA */ u8 mFlyType;
/* 0x6CB */ u8 field_0x6cb;
/* 0x6CC */ u8 field_0x6cc;
/* 0x6CD */ u8 field_0x6cd;
/* 0x6CE */ u8 field_0x6ce;
/* 0x6CF */ u8 field_0x6cf;
/* 0x6D0 */ cXyz* field_0x6d0;
/* 0x6D4 */ f32 field_0x6d4;
/* 0x6D8 */ f32 mDistToPlayer;
/* 0x6DC */ f32 field_0x6dc;
/* 0x6E0 */ f32 field_0x6e0;
/* 0x6E4 */ s16 field_0x6e4;
/* 0x6E6 */ s16 field_0x6e6;
/* 0x6E8 */ s16 field_0x6e8;
/* 0x6EA */ s16 mAngleToPlayer;
/* 0x6EC */ f32 field_0x6ec;
/* 0x6F0 */ s16 field_0x6f0;
/* 0x6F2 */ s16 field_0x6f2;
/* 0x6F4 */ s16 field_0x6f4;
/* 0x6F6 */ s16 field_0x6f6;
/* 0x6F8 */ s16 field_0x6f8;
/* 0x6FA */ s16 field_0x6fa;
/* 0x6FC */ s16 field_0x6fc;
/* 0x6FE */ s16 field_0x6fe;
/* 0x700 */ s16 field_0x700;
/* 0x702 */ u8 field_0x702[0x704 - 0x702];
/* 0x704 */ int field_0x704;
/* 0x708 */ s16 field_0x708;
/* 0x70A */ s16 field_0x70a;
/* 0x70C */ s16 field_0x70c;
/* 0x70E */ s16 field_0x70e;
/* 0x710 */ s16 field_0x710;
/* 0x712 */ u8 field_0x712[0x714 - 0x712];
/* 0x714 */ int field_0x714;
/* 0x718 */ u32 field_0x718;
/* 0x71C */ u8 field_0x71c;
/* 0x71D */ u8 field_0x71d;
/* 0x71E */ u8 field_0x71E[0x720 - 0x71E];
/* 0x720 */ dBgS_AcchCir mAcchCir;
/* 0x760 */ dBgS_ObjAcch mAcch;
/* 0x938 */ dCcD_Stts mStts;
/* 0x974 */ dCcD_Sph mSphCc;
/* 0xAAC */ dCcU_AtInfo mAtInfo;
/* 0xAD0 */ u32 field_0xad0;
/* 0xAD4 */ u32 field_0xad4;
/* 0xAD8 */ u32 field_0xad8;
/* 0xADC */ u32 field_0xadc;
/* 0xAE0 */ u32 field_0xae0;
/* 0xAE4 */ u32 field_0xae4;
/* 0xAE8 */ u32 mParticleKeys[3];
/* 0xAF4 */ u8 field_0xaf4;
};
STATIC_ASSERT(sizeof(daE_YM_c) == 0xAF8);
struct E_YM_n {
static dCcD_SrcSph cc_sph_src;
};
#endif /* D_A_E_YM_H */