mirror of https://github.com/zeldaret/tp.git
140 lines
4.0 KiB
C++
140 lines
4.0 KiB
C++
#ifndef D_A_NPC_CHAT_H
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#define D_A_NPC_CHAT_H
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#include "d/actor/d_a_npc4.h"
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/**
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* @ingroup actors-npcs
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* @class daNpcChat_c
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* @brief NPC Chat
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*
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* @details
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*
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*/
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struct daNpcChat_HIOParam {
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/* 0x0 */ daNpcF_HIOParam common;
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};
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class daNpcChat_HIO_c : public mDoHIO_entry_c {
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void genMessage(JORMContext*);
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/* 0x8 */ daNpcChat_HIOParam param;
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};
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class daNpcChat_Param_c {
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public:
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virtual ~daNpcChat_Param_c() {}
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static daNpcChat_HIOParam const m;
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};
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class daNpcChat_c : public daNpcF_c {
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public:
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typedef bool (daNpcChat_c::*actionFunc)(void*);
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typedef BOOL (daNpcChat_c::*eventFunc)(int);
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daNpcChat_c();
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~daNpcChat_c();
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BOOL NpcCreate(int);
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int getObjNum();
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J3DModel* ObjCreate(int);
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J3DModel* ChairCreate(f32);
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bool isM_();
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cPhs__Step loadResrc(int, int);
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J3DModelData* getNpcMdlDataP(int);
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J3DModelData* getObjMdlDataP(int);
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J3DAnmTexPattern* getTexAnmP(int);
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BOOL removeResrc(int, int);
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BOOL setAttention(int);
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cPhs__Step Create();
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BOOL CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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int draw(int, int, f32, _GXColorS10*, int);
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int ctrlJoint(J3DJoint*, J3DModel*);
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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BOOL searchGroup();
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BOOL appearTimeCheck();
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BOOL appearCheck();
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void setParam();
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BOOL main();
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void setAttnPos();
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bool setExpressionBtp(int);
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void setMotionAnm(int, f32);
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void setMotion(int, f32, int);
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int drawDbgInfo();
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void drawOtherMdls();
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u8 getTalkMotionNo();
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bool getLookPlayerCheck();
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void reset();
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void playMotion();
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void playMotionAnmLoop(daNpcF_c::daNpcF_anmPlayData***);
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BOOL setAction(actionFunc);
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bool step(s16, int);
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void setTalkMember(daNpcChat_c*);
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bool wait(void*);
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bool fear(void*);
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bool talk(void*);
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bool demo(void*);
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void adjustShapeAngle() {}
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u8 getType() { return fopAcM_GetParam(this) & 0xFF; }
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u8 getTalkGroupNoParam() { return (fopAcM_GetParam(this) >> 12) & 0xF; }
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u8 getTalkMenberNumParam() { return (fopAcM_GetParam(this) >> 16) & 0xF; }
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u8 getTalkNoParam() { return (fopAcM_GetParam(this) >> 20) & 0xF; }
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u8 getTalkIconTypeParam() { return (fopAcM_GetParam(this) >> 24) & 0xF; }
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s16 getMessageNo() { return (int)home.angle.x; }
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cXyz& getBaseAttnPos() { return mBaseAttnPos; }
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BOOL chkAction(actionFunc action) { return action == mAction; }
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u8 getTalkGroupNo() { return mTalkGroupNo; }
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u8 getTalkNo() { return mTalkNo; }
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void setFear() { mFear = true; }
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void setTalkFlag() { mTalkFlag = true; }
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static eventFunc mEvtSeqList[1];
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private:
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/* 0xB48 */ Z2CreatureCitizen mSound;
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/* 0xBEC */ u8 field_0xbec[0xbf0 - 0xbec];
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/* 0xBF0 */ J3DModel* mObjModel;
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/* 0xBF4 */ daNpcF_Lookat_c mLookat;
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/* 0xC90 */ daNpcF_ActorMngr_c mActorMngr[1];
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/* 0xC98 */ daNpcChat_HIO_c* mHIO;
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/* 0xC9C */ dCcD_Cyl mCyl;
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/* 0xDD8 */ actionFunc mAction;
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/* 0xDE4 */ request_of_phase_process_class mPhase1;
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/* 0xDEC */ request_of_phase_process_class mPhase2;
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/* 0xDF4 */ request_of_phase_process_class mPhase3;
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/* 0xDFC */ request_of_phase_process_class mPhase4;
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/* 0xE04 */ fpc_ProcID field_0xe04;
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/* 0xE08 */ int field_0xe08;
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/* 0xE0C */ int field_0xe0c;
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/* 0xE10 */ u8 mType;
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/* 0xE14 */ int mObjNum;
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/* 0xE18 */ int mMsgNo;
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/* 0xE1C */ s16 field_0xe1c;
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/* 0xE1E */ u16 mMode;
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/* 0xE20 */ u8 mTalkNo;
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/* 0xE21 */ u8 mTalkMemberNum;
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/* 0xE22 */ u8 mTalkGroupNo;
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/* 0xE23 */ u8 mTalkIconType;
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/* 0xE24 */ daNpcChat_c* mTalkMembers[5];
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/* 0xE38 */ u8 field_0xe38;
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/* 0xE3C */ cXyz mBaseAttnPos;
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/* 0xE48 */ bool mFear;
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/* 0xE4A */ s16 mPlayerAngleY;
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/* 0xE4C */ u8 mMotionAnm;
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/* 0xE4D */ bool mTalkFlag;
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/* 0xE4E */ u8 mTalkMotionNo;
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/* 0xE4F */ bool field_0xe4f;
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/* 0xE50 */ u8 mLookPlayerCheck;
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/* 0xE51 */ u8 field_0xe51;
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};
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STATIC_ASSERT(sizeof(daNpcChat_c) == 0xe54);
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#endif /* D_A_NPC_CHAT_H */
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