tp/include/d/actor/d_a_npc_grmc.h

140 lines
3.7 KiB
C++

#ifndef D_A_NPC_GRMC_H
#define D_A_NPC_GRMC_H
#include "d/actor/d_a_npc.h"
#include "d/d_shop_system.h"
/**
* @ingroup actors-npcs
* @class daNpc_grMC_c
* @brief Goron Child (Shopkeeper)
*
* @details
*
*/
#if DEBUG
#define NPC_GRMC_HIO_CLASS daNpc_grMC_HIO_c
#else
#define NPC_GRMC_HIO_CLASS daNpc_grMC_Param_c
#endif
struct daNpc_grMC_HIOParam {
/* 0x0 */ daNpcT_HIOParam common;
};
class daNpc_grMC_HIO_c : public mDoHIO_entry_c {
public:
/* 0x8 */ daNpc_grMC_HIOParam m;
};
class daNpc_grMC_Param_c {
public:
virtual ~daNpc_grMC_Param_c() {}
static daNpc_grMC_HIOParam const m;
};
class daNpc_grMC_c : public dShopSystem_c {
public:
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_BACKBONE1,
/* 0x02 */ JNT_BACKBONE2,
/* 0x03 */ JNT_NECK,
/* 0x04 */ JNT_HEAD,
/* 0x05 */ JNT_CHIN,
/* 0x06 */ JNT_MAYU,
/* 0x07 */ JNT_MOUTH,
/* 0x08 */ JNT_SHOULDERL,
/* 0x09 */ JNT_ARML1,
/* 0x0A */ JNT_ARML2,
/* 0x0B */ JNT_HANDL,
/* 0x0C */ JNT_SHOULDERR,
/* 0x0D */ JNT_ARMR1,
/* 0x0E */ JNT_ARMR2,
/* 0x0F */ JNT_HANDR,
/* 0x10 */ JNT_WAIST,
/* 0x11 */ JNT_LEGL1,
/* 0x12 */ JNT_LEGL2,
/* 0x13 */ JNT_FOOTL,
/* 0x14 */ JNT_LEGR1,
/* 0x15 */ JNT_LEGR2,
/* 0x16 */ JNT_FOOTR,
};
typedef int (daNpc_grMC_c::*cutFunc)(int);
typedef int (daNpc_grMC_c::*actionFunc)(void*);
~daNpc_grMC_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
u8 getType();
int getFlowNodeNo();
u8 getMaxNumItem();
BOOL isDelete();
void reset();
void afterJntAnm(int);
void setParam();
void setAfterTalkMotion();
void srchActors();
BOOL evtTalk();
BOOL evtCutProc();
void action();
void beforeMove();
void setAttnPos();
void setCollision();
int drawDbgInfo();
void drawOtherMdl();
BOOL selectAction();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
int tend(void*);
int talk(void*);
int shop(void*);
int test(void*);
daNpc_grMC_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const* i_evtData,
char** i_arcNames)
: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
s32 getHeadJointNo() { return JNT_HEAD; }
s32 getNeckJointNo() { return JNT_NECK; }
s32 getBackboneJointNo() { return JNT_BACKBONE1; }
BOOL checkChangeJoint(int param_1) { return param_1 == JNT_HEAD; }
BOOL checkRemoveJoint(int param_1) { return param_1 == JNT_MOUTH; }
u16 getEyeballMaterialNo() { return 1; };
static char* mCutNameList;
static cutFunc mCutList[1];
private:
/* 0x0F7C */ NPC_GRMC_HIO_CLASS* mHIO;
/* 0x0F80 */ dCcD_Cyl mCyl;
/* 0x10BC */ u8 mType;
/* 0x10C0 */ actionFunc mNextAction;
/* 0x10CC */ actionFunc mAction;
/* 0x10D8 */ int field_0x10d8;
/* 0x10DC */ u8 field_0x10dc;
/* 0x10DD */ u8 field_0x10dd;
/* 0x10DE */ u8 field_0x10de[0x10e0 - 0x10de];
/* 0x10E0 */ u8 field_0x10e0;
};
STATIC_ASSERT(sizeof(daNpc_grMC_c) == 0x10e4);
#endif /* D_A_NPC_GRMC_H */