mirror of https://github.com/zeldaret/tp.git
140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
#ifndef D_A_NPC_GRMC_H
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#define D_A_NPC_GRMC_H
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#include "d/actor/d_a_npc.h"
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#include "d/d_shop_system.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_grMC_c
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* @brief Goron Child (Shopkeeper)
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*
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* @details
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*
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*/
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#if DEBUG
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#define NPC_GRMC_HIO_CLASS daNpc_grMC_HIO_c
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#else
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#define NPC_GRMC_HIO_CLASS daNpc_grMC_Param_c
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#endif
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struct daNpc_grMC_HIOParam {
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/* 0x0 */ daNpcT_HIOParam common;
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};
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class daNpc_grMC_HIO_c : public mDoHIO_entry_c {
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public:
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/* 0x8 */ daNpc_grMC_HIOParam m;
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};
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class daNpc_grMC_Param_c {
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public:
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virtual ~daNpc_grMC_Param_c() {}
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static daNpc_grMC_HIOParam const m;
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};
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class daNpc_grMC_c : public dShopSystem_c {
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public:
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enum Joint {
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/* 0x00 */ JNT_CENTER,
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/* 0x01 */ JNT_BACKBONE1,
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/* 0x02 */ JNT_BACKBONE2,
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/* 0x03 */ JNT_NECK,
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/* 0x04 */ JNT_HEAD,
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/* 0x05 */ JNT_CHIN,
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/* 0x06 */ JNT_MAYU,
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/* 0x07 */ JNT_MOUTH,
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/* 0x08 */ JNT_SHOULDERL,
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/* 0x09 */ JNT_ARML1,
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/* 0x0A */ JNT_ARML2,
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/* 0x0B */ JNT_HANDL,
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/* 0x0C */ JNT_SHOULDERR,
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/* 0x0D */ JNT_ARMR1,
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/* 0x0E */ JNT_ARMR2,
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/* 0x0F */ JNT_HANDR,
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/* 0x10 */ JNT_WAIST,
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/* 0x11 */ JNT_LEGL1,
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/* 0x12 */ JNT_LEGL2,
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/* 0x13 */ JNT_FOOTL,
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/* 0x14 */ JNT_LEGR1,
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/* 0x15 */ JNT_LEGR2,
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/* 0x16 */ JNT_FOOTR,
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};
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typedef int (daNpc_grMC_c::*cutFunc)(int);
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typedef int (daNpc_grMC_c::*actionFunc)(void*);
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~daNpc_grMC_c();
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cPhs__Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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u8 getType();
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int getFlowNodeNo();
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u8 getMaxNumItem();
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BOOL isDelete();
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void reset();
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void afterJntAnm(int);
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void setParam();
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void setAfterTalkMotion();
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void srchActors();
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BOOL evtTalk();
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BOOL evtCutProc();
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void action();
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void beforeMove();
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void setAttnPos();
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void setCollision();
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int drawDbgInfo();
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void drawOtherMdl();
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BOOL selectAction();
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BOOL chkAction(actionFunc);
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BOOL setAction(actionFunc);
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int tend(void*);
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int talk(void*);
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int shop(void*);
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int test(void*);
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daNpc_grMC_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
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int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData,
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char** i_arcNames)
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: dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {}
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s32 getHeadJointNo() { return JNT_HEAD; }
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s32 getNeckJointNo() { return JNT_NECK; }
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s32 getBackboneJointNo() { return JNT_BACKBONE1; }
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BOOL checkChangeJoint(int param_1) { return param_1 == JNT_HEAD; }
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BOOL checkRemoveJoint(int param_1) { return param_1 == JNT_MOUTH; }
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u16 getEyeballMaterialNo() { return 1; };
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static char* mCutNameList;
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static cutFunc mCutList[1];
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private:
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/* 0x0F7C */ NPC_GRMC_HIO_CLASS* mHIO;
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/* 0x0F80 */ dCcD_Cyl mCyl;
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/* 0x10BC */ u8 mType;
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/* 0x10C0 */ actionFunc mNextAction;
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/* 0x10CC */ actionFunc mAction;
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/* 0x10D8 */ int field_0x10d8;
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/* 0x10DC */ u8 field_0x10dc;
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/* 0x10DD */ u8 field_0x10dd;
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/* 0x10DE */ u8 field_0x10de[0x10e0 - 0x10de];
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/* 0x10E0 */ u8 field_0x10e0;
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};
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STATIC_ASSERT(sizeof(daNpc_grMC_c) == 0x10e4);
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#endif /* D_A_NPC_GRMC_H */
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