mirror of https://github.com/zeldaret/tp.git
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
#ifndef D_A_OBJ_BED_H
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#define D_A_OBJ_BED_H
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#include "SSystem/SComponent/c_phase.h"
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#include "d/d_bg_s_acch.h"
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#include "f_op/f_op_actor.h"
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#include "dolphin/types.h"
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class dBgW;
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/**
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* @ingroup actors-objects
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* @class daObj_Bed_c
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* @brief Bed
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*
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* @details
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*
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*/
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class daObj_Bed_c : public fopAc_ac_c {
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public:
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/* 0x568 */ u8 field_0x568[4];
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/* 0x56C */ request_of_phase_process_class mPhase;
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/* 0x574 */ J3DModel* mpModel;
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/* 0x578 */ dBgS_ObjAcch mAcch;
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/* 0x750 */ dBgS_AcchCir mAcchCir;
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/* 0x790 */ cBgS_GndChk mGndChk;
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/* 0x7CC */ Mtx mMtx;
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/* 0x7FC */ dBgW* mpCollider;
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/* 0x800 */ cM3dGCyl field_0x800;
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/* 0x818 */ cM3dGLin field_0x818;
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/* 0x834 */ f32 mGroundH;
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/* 0x838 */ int mShadow;
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/* 0x83C */ u8 mType;
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/* 0x840 */ /* vtable */
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virtual ~daObj_Bed_c();
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cPhs__Step create();
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int CreateHeap();
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int Delete();
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int Execute();
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int Draw();
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static int createHeapCallBack(fopAc_ac_c*);
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u8 getType();
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char* getResName();
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int isDelete();
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void setEnvTevColor();
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void setRoomNo();
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void setMtx();
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};
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STATIC_ASSERT(sizeof(daObj_Bed_c) == 0x844);
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class daObj_Bed_Param_c {
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public:
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virtual ~daObj_Bed_Param_c() {}
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struct params {
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/* 0x0 */ f32 field_0x0;
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/* 0x4 */ f32 field_0x4;
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/* 0x8 */ f32 field_0x8;
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/* 0xC */ f32 field_0xc;
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};
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static daObj_Bed_Param_c::params const m;
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};
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#endif /* D_A_OBJ_BED_H */
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