tp/include/d/actor/d_a_obj_bhashi.h

75 lines
1.7 KiB
C++

#ifndef D_A_OBJ_BHASHI_H
#define D_A_OBJ_BHASHI_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
class Hahen_c {
public:
Hahen_c();
void Wall_Check();
void HahenMotion();
bool CheckCull();
bool checkViewArea();
void Roll_Set(cXyz*, f32, s16);
/* 0x00 */ cXyz pos;
/* 0x0C */ cXyz speed;
/* 0x18 */ cXyz scale;
/* 0x24 */ csXyz rotation;
/* 0x2A */ csXyz rot_speed;
/* 0x30 */ u8 status;
/* 0x31 */ u8 field_0x31;
};
/**
* @ingroup actors-objects
* @class daObjBHASHI_c
* @brief Pillar
*
* @details
*
*/
class daObjBHASHI_c : public dBgS_MoveBgActor {
public:
void initCcCylinder();
void setCcCylinder();
void Set_Hahen();
void Set_Speed(s16, s16, f32, f32);
void Obj_Damage(cXyz);
void Obj_Damage();
void Rolling(cXyz*, f32, f32);
void setBaseMtx();
int create();
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
private:
/* 0x05A0 */ u8 field_0x5A0[0x05A4 - 0x05A0];
/* 0x05A4 */ int mMode;
/* 0x05A8 */ s16 field_0x5a8;
/* 0x05AC */ Hahen_c mHahen[60];
/* 0x11DC */ f32 field_0x11dc;
/* 0x11E0 */ s16 field_0x11e0;
/* 0x11E2 */ u8 mSwbit;
/* 0x11E4 */ s16 mDamageTimer;
/* 0x11E6 */ u8 field_0x11E6[0x11EC - 0x11E6];
/* 0x11EC */ J3DModel* mpPillarMdl;
/* 0x11F0 */ J3DModel* mpHahenMdls[60];
/* 0x12E0 */ request_of_phase_process_class mPhase;
/* 0x12E8 */ dCcD_Stts mCcStts;
/* 0x1324 */ dCcD_Cyl mCcCyl;
/* 0x1460 */ u8 field_0x1460;
/* 0x1461 */ u8 mIsHahenSimpleEntry;
};
STATIC_ASSERT(sizeof(daObjBHASHI_c) == 0x1464);
#endif /* D_A_OBJ_BHASHI_H */