tp/include/d/actor/d_a_obj_bmWindow.h

103 lines
2.4 KiB
C++

#ifndef D_A_OBJ_BMWINDOW_H
#define D_A_OBJ_BMWINDOW_H
#include "dolphin/types.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daBmWindow_c
* @brief Boomerang Window?
*
* @details
*
*/
class daBmWindow_c : public dBgS_MoveBgActor
{
public:
enum Mode {
WAIT,
BREAK,
BREAK_EFF,
};
void setBaseMtx();
int CreateHeap();
int create();
int Execute(Mtx**);
void windowProc();
void init_modeWait();
void modeWait();
int checkActorInRectangle(fopAc_ac_c*, cXyz const*, cXyz const*);
void init_modeBreak();
void modeBreak();
void init_modeBreakEff();
void modeBreakEff();
void setBreakEffect(int);
int Draw();
int Delete();
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mModel;
/* 0x5AC */ u8 mMode;
/* 0x5B0 */ dCcD_Stts field_0x5b0;
/* 0x5B0 */ dCcD_Cyl field_0x5ec[7];
/* 0xE98 */ u8 field_0xe90;
/* 0xE98 */ u8 field_0xe91;
/* 0xE98 */ u32 field_0xe94;
/* 0xE98 */ csXyz field_0xe98;
/* 0xEA0 */ f32 field_0xea0;
/* 0xEA0 */ f32 field_0xea4;
/* 0xEA0 */ f32 field_0xea8;
/* 0xEA0 */ f32 field_0xeac;
/* 0xEA0 */ f32 field_0xeb0;
/* 0xEA0 */ f32 field_0xeb4;
/* 0xEB8 */ cXyz field_0xeb8;
/* 0xEA0 */ f32 field_0xec4;
/* 0xEA0 */ f32 field_0xec8;
/* 0xEA0 */ f32 field_0xecc;
/* 0xEA0 */ f32 field_0xed0;
/* 0xEA0 */ f32 field_0xed4;
/* 0xEA0 */ f32 field_0xed8;
/* 0xEDC */ u16 field_0xedc;
/* 0xEDE */ u8 field_0xede;
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
};
STATIC_ASSERT(sizeof(daBmWindow_c) == 0xEE0);
class daBmWindow_HIO_c : public fOpAcm_HIO_entry_c {
public:
daBmWindow_HIO_c();
virtual ~daBmWindow_HIO_c() {}
void genMessage(JORMContext*);
/* 0x04 */ u8 field_0x04;
/* 0x05 */ u8 field_0x05;
/* 0x08 */ f32 field_0x08;
/* 0x0c */ f32 field_0x0c;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ f32 field_0x2c;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ u8 field_0x38;
/* 0x39 */ u8 field_0x39;
/* 0x3A */ u8 field_0x3a;
/* 0x3B */ u8 field_0x3b;
};
#endif /* D_A_OBJ_BMWINDOW_H */