mirror of https://github.com/zeldaret/tp.git
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
#ifndef D_A_OBJ_BURNBOX_H
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#define D_A_OBJ_BURNBOX_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjBurnBox_c
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* @brief Burn Box
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*
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* @details
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*
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*/
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class daObjBurnBox_c : public dBgS_MoveBgActor {
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public:
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void initBaseMtx();
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void setBaseMtx();
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int Create();
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int CreateHeap();
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cPhs__Step create1st();
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int Execute(Mtx**);
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int Draw();
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int Delete();
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static void make_prm_burnBox(u32* param_0, u8 param_1) { *param_0 = param_1 & 0xff; }
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u8 getType() { return fopAcM_GetParamBit(this, 0, 8); }
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhaseReq;
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/* 0x5A8 */ J3DModel* mpBoxModel;
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/* 0x5AC */ dCcD_Stts mStts;
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/* 0x5E8 */ dCcD_Cyl mCyl;
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/* 0x724 */ u32 field_0x724;
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/* 0x728 */ s16 field_0x728;
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/* 0x72a */ u8 field_0x72a;
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/* 0x72b */ u8 field_0x72b;
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/* 0x72c */ JPABaseEmitter* mpEmitters[5];
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};
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STATIC_ASSERT(sizeof(daObjBurnBox_c) == 0x740);
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#endif /* D_A_OBJ_BURNBOX_H */
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