mirror of https://github.com/zeldaret/tp.git
68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
#ifndef D_A_OBJ_DIGSNOW_H
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#define D_A_OBJ_DIGSNOW_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_cc_d.h"
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class J3DModel;
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/**
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* @ingroup actors-objects
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* @class daObjDigSnow_c
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* @brief Wolf Dig Place (Snow)
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*
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* @details
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*
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*/
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class daObjDigSnow_c : public dBgS_MoveBgActor {
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public:
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enum Mode_e {
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/* 0 */ MODE_WAIT_e,
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/* 1 */ MODE_DIG_e,
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/* 2 */ MODE_END_e,
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};
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enum Action_e {
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/* 0 */ ACTION_WAIT_e,
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/* 1 */ ACTION_DIG_e,
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/* 2 */ ACTION_END_e,
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};
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void initBaseMtx();
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void setBaseMtx();
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virtual int Create();
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virtual int CreateHeap();
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int create1st();
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virtual int Execute(Mtx**);
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void action();
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void mode_init_wait();
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void mode_wait();
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void mode_init_dig();
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void mode_dig();
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void mode_init_end();
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void mode_end();
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virtual int Draw();
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virtual int Delete();
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u8 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
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void startDig() { mMode = ACTION_DIG_e; }
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void endDig() { mMode = ACTION_END_e; }
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhaseReq;
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/* 0x5A8 */ J3DModel* mpModel;
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/* 0x5AC */ dBgS_ObjAcch mAcch;
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/* 0x784 */ dBgS_AcchCir mAcchCir;
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/* 0x7C4 */ dCcD_Stts mStts;
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/* 0x800 */ dCcD_Cyl mCyl;
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/* 0x93C */ u8 mMode;
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/* 0x93D */ u8 mAction;
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/* 0x940 */ f32 mGroundHeight;
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}; // Size: 0x944
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STATIC_ASSERT(sizeof(daObjDigSnow_c) == 0x944);
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#endif /* D_A_OBJ_DIGSNOW_H */
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