mirror of https://github.com/zeldaret/tp.git
63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
#ifndef D_A_OBJ_FIREWOOD2_H
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#define D_A_OBJ_FIREWOOD2_H
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#include "d/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_cc_d.h"
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/**
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* @ingroup actors-objects
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* @class daFireWood2_c
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* @brief Firewood 2 (Flame)
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*
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* @details
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*
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*/
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class daFireWood2_c : public fopAc_ac_c {
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public:
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void setBaseMtx();
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int create();
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void lightInit();
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void setLight();
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void cutLight();
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void pointLightProc();
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int Execute();
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int Draw();
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int Delete();
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static const dCcD_SrcGObjInf mCcDObjInfo;
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static dCcD_SrcCyl mCcDCyl;
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private:
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/* 0x568 */ u8 field_0x568[0x574 - 0x568];
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/* 0x574 */ dCcD_Stts mCcStts;
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/* 0x5B0 */ dCcD_Cyl mCcCyl;
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/* 0x6EC */ cXyz mFlamePos;
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/* 0x6F8 */ u8 mIsLit;
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/* 0x6F9 */ u8 mIsSwitch;
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/* 0x6FA */ u8 mSwitchType;
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/* 0x6FB */ u8 mFlameType;
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/* 0x6FC */ u32 mFlameEmtrIDs[4];
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/* 0x70C */ cXyz mLightPos;
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/* 0x718 */ u8 mIsPLight;
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/* 0x71C */ f32 mBossLightStrength;
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/* 0x720 */ LIGHT_INFLUENCE mLightInfluence;
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};
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STATIC_ASSERT(sizeof(daFireWood2_c) == 0x740);
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class daFireWood2_HIO_c : public mDoHIO_entry_c {
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public:
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daFireWood2_HIO_c();
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virtual ~daFireWood2_HIO_c() {}
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void genMessage(JORMContext*);
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/* 0x04 */ f32 mFlameOffsetY;
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/* 0x08 */ f32 mCollisionDiameter;
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/* 0x0C */ f32 mCollisionHeight;
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};
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#endif /* D_A_OBJ_FIREWOOD2_H */
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