tp/include/d/actor/d_a_obj_flag3.h

114 lines
3.4 KiB
C++

#ifndef D_A_OBJ_FLAG3_H
#define D_A_OBJ_FLAG3_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
struct daObjFlag3_Attr_c {
/* 0x00 */ f32 mGravity;
/* 0x04 */ f32 mSpringCoeeficient;
/* 0x08 */ f32 mDecayRate;
/* 0x0C */ f32 mWindCoefficient;
/* 0x10 */ f32 mTornado;
};
class FlagCloth2_c : public J3DPacket {
public:
void execute();
inline void calcFlagNormal(cXyz*, int);
inline static void initCcSphere(fopAc_ac_c*);
inline cXyz calcFlagFactor(cXyz*, cXyz*, cXyz*, int);
virtual ~FlagCloth2_c();
inline void initFlagPos(cXyz*, fopAc_ac_c*);
virtual void draw();
cXyz getTargetPos() { return mPositions[4]; }
void calcFlagNormalBack() {
cXyz* pNormal = getNormal();
cXyz* pNormalBack = getNormalBack();
for (int i = 0; i < 36; pNormal++, pNormalBack++, i++) {
pNormalBack->set(-pNormal->x, -pNormal->y, -pNormal->z);
}
}
cXyz* getPos() { return mPositions; }
cXyz* getVec() { return mVecs; }
cXyz* getNormal() { return mNormals; }
cXyz* getNormalBack() { return mNormalBacks; }
GXTexObj* getImageTexObj() { return &mTexObj; }
void setSpringRate(f32 rate) { mSpringRate = rate; }
void setWindRate(f32 rate) { mWindRate = rate; }
void setDecayRate(f32 rate) { mDecayRate = rate; }
void setGravity(f32 rate) { mGravity = rate; }
void setTornado(f32 tornado) { mTornado = tornado; }
void initTexCoord() {
for (int i = 0; i < 6; i++) {
for (int j = 0; j < 6; j++) {
mTexCoord[i* 6 + j][0] = j / 5.0f;
mTexCoord[i* 6 + j][1] = (5 - i) / 5.0f;
}
}
}
void calcFlagFactorSub(cXyz* param_1, cXyz* param_2, cXyz* param_3, f32 param_4);
/* 0x010 */ GXTexObj mTexObj;
/* 0x030 */ dKy_tevstr_c mTevStr;
/* 0x3B8 */ dCcD_Stts mStts;
/* 0x3F4 */ dCcD_Sph mSph;
/* 0x52C */ u8 field_0x52c[0x540 - 0x52c];
/* 0x540 */ cXyz mPositions[36];
/* 0x6F0 */ u8 field_0x6f0[0x700 - 0x6f0];
/* 0x700 */ cXyz mNormals[36];
/* 0x8B0 */ u8 field_0x8b0[0x8c0 - 0x8b0];
/* 0x8C0 */ cXyz mNormalBacks[36];
/* 0xA70 */ u8 field_0xa70[0xa80 - 0xa70];
/* 0xA70 */ f32 mTexCoord[36][2];
/* 0xBA0 */ cXyz mVecs[36];
/* 0xD50 */ cXyz* mpFlagPosition;
/* 0xD54 */ Mtx mModelMtx;
// /* 0xD8C */ void* mpTexCoord;
/* 0xD84 */ f32 mSpringRate;
/* 0xD88 */ f32 mWindRate;
/* 0xD8C */ f32 mDecayRate;
/* 0xD90 */ f32 mGravity;
/* 0xD94 */ f32 mTornado;
};
/**
* @ingroup actors-objects
* @class daObjFlag3_c
* @brief Flag 3
*
* @details
*
*/
class daObjFlag3_c : public fopAc_ac_c {
public:
int createHeap();
int execute();
~daObjFlag3_c();
int create();
inline void create_init();
inline int draw();
inline void initBaseMtx();
static daObjFlag3_Attr_c const M_attr;
const daObjFlag3_Attr_c& attr() const { return M_attr; }
private:
/* 0x0568 */ J3DModel* mModel;
/* 0x056C */ request_of_phase_process_class mFlagPhase;
/* 0x0574 */ request_of_phase_process_class mArcPhase;
/* 0x057c */ int field_0x57c;
/* 0x0580 */ FlagCloth2_c mFlagCloth;
/* 0x1318 */ u8 field_0x1318[0x1320 - 0x1318];
/* 0x1320 */ cXyz field_0x1320;
/* 0x132C */ bool mFlagValid;
/* 0x132D */ char mFlagName[19];
};
STATIC_ASSERT(sizeof(daObjFlag3_c) == 0x1340);
#endif /* D_A_OBJ_FLAG3_H */