mirror of https://github.com/zeldaret/tp.git
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
#ifndef D_A_OBJ_FLAG3_H
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#define D_A_OBJ_FLAG3_H
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor_mng.h"
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struct daObjFlag3_Attr_c {
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/* 0x00 */ f32 mGravity;
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/* 0x04 */ f32 mSpringCoeeficient;
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/* 0x08 */ f32 mDecayRate;
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/* 0x0C */ f32 mWindCoefficient;
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/* 0x10 */ f32 mTornado;
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};
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class FlagCloth2_c : public J3DPacket {
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public:
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void execute();
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inline void calcFlagNormal(cXyz*, int);
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inline static void initCcSphere(fopAc_ac_c*);
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inline cXyz calcFlagFactor(cXyz*, cXyz*, cXyz*, int);
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virtual ~FlagCloth2_c();
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inline void initFlagPos(cXyz*, fopAc_ac_c*);
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virtual void draw();
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cXyz getTargetPos() { return mPositions[4]; }
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void calcFlagNormalBack() {
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cXyz* pNormal = getNormal();
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cXyz* pNormalBack = getNormalBack();
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for (int i = 0; i < 36; pNormal++, pNormalBack++, i++) {
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pNormalBack->set(-pNormal->x, -pNormal->y, -pNormal->z);
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}
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}
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cXyz* getPos() { return mPositions; }
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cXyz* getVec() { return mVecs; }
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cXyz* getNormal() { return mNormals; }
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cXyz* getNormalBack() { return mNormalBacks; }
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GXTexObj* getImageTexObj() { return &mTexObj; }
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void setSpringRate(f32 rate) { mSpringRate = rate; }
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void setWindRate(f32 rate) { mWindRate = rate; }
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void setDecayRate(f32 rate) { mDecayRate = rate; }
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void setGravity(f32 rate) { mGravity = rate; }
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void setTornado(f32 tornado) { mTornado = tornado; }
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void initTexCoord() {
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for (int i = 0; i < 6; i++) {
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for (int j = 0; j < 6; j++) {
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mTexCoord[i* 6 + j][0] = j / 5.0f;
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mTexCoord[i* 6 + j][1] = (5 - i) / 5.0f;
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}
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}
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}
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void calcFlagFactorSub(cXyz* param_1, cXyz* param_2, cXyz* param_3, f32 param_4);
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/* 0x010 */ GXTexObj mTexObj;
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/* 0x030 */ dKy_tevstr_c mTevStr;
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/* 0x3B8 */ dCcD_Stts mStts;
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/* 0x3F4 */ dCcD_Sph mSph;
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/* 0x52C */ u8 field_0x52c[0x540 - 0x52c];
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/* 0x540 */ cXyz mPositions[36];
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/* 0x6F0 */ u8 field_0x6f0[0x700 - 0x6f0];
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/* 0x700 */ cXyz mNormals[36];
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/* 0x8B0 */ u8 field_0x8b0[0x8c0 - 0x8b0];
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/* 0x8C0 */ cXyz mNormalBacks[36];
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/* 0xA70 */ u8 field_0xa70[0xa80 - 0xa70];
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/* 0xA70 */ f32 mTexCoord[36][2];
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/* 0xBA0 */ cXyz mVecs[36];
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/* 0xD50 */ cXyz* mpFlagPosition;
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/* 0xD54 */ Mtx mModelMtx;
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// /* 0xD8C */ void* mpTexCoord;
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/* 0xD84 */ f32 mSpringRate;
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/* 0xD88 */ f32 mWindRate;
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/* 0xD8C */ f32 mDecayRate;
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/* 0xD90 */ f32 mGravity;
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/* 0xD94 */ f32 mTornado;
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};
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/**
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* @ingroup actors-objects
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* @class daObjFlag3_c
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* @brief Flag 3
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*
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* @details
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*
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*/
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class daObjFlag3_c : public fopAc_ac_c {
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public:
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int createHeap();
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int execute();
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~daObjFlag3_c();
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int create();
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inline void create_init();
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inline int draw();
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inline void initBaseMtx();
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static daObjFlag3_Attr_c const M_attr;
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const daObjFlag3_Attr_c& attr() const { return M_attr; }
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private:
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/* 0x0568 */ J3DModel* mModel;
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/* 0x056C */ request_of_phase_process_class mFlagPhase;
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/* 0x0574 */ request_of_phase_process_class mArcPhase;
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/* 0x057c */ int field_0x57c;
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/* 0x0580 */ FlagCloth2_c mFlagCloth;
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/* 0x1318 */ u8 field_0x1318[0x1320 - 0x1318];
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/* 0x1320 */ cXyz field_0x1320;
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/* 0x132C */ bool mFlagValid;
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/* 0x132D */ char mFlagName[19];
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};
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STATIC_ASSERT(sizeof(daObjFlag3_c) == 0x1340);
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#endif /* D_A_OBJ_FLAG3_H */
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