mirror of https://github.com/zeldaret/tp.git
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
#ifndef D_A_OBJ_HFUTA_H
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#define D_A_OBJ_HFUTA_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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/**
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* @ingroup actors-objects
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* @class daObjFuta_c
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* @brief Crawling?
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*
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* @details
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*
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*/
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class daObjFuta_c : public dBgS_MoveBgActor {
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public:
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enum Mode {
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MODE_0,
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MODE_1,
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MODE_2,
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};
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typedef void (daObjFuta_c::*modeFunc)();
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void initBaseMtx();
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void setBaseMtx();
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int Create();
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int CreateHeap();
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int create1st();
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int Execute(Mtx**);
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void mode_proc_call();
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void mode_wait();
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void mode_move();
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void mode_end();
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int Draw();
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int Delete();
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void setMode(u8 mode) { mMode = mode; }
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhase;
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/* 0x5A8 */ J3DModel* mModel;
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/* 0x5AC */ cXyz mTransM;
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/* 0x5B8 */ csXyz mZXYRotationM;
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/* 0x5BE */ u8 mMode;
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/* 0x5BF */ u8 field_0x5bf;
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/* 0x5C0 */ int field_0x5c0;
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/* 0x5C4 */ f32 field_0x5c4;
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/* 0x5C8 */ u8 field_0x5c8;
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/* 0x5CA */ u16 mRotationIndex;
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};
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//STATIC_ASSERT(sizeof(daObjFuta_c) == 0x5cc);
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#endif /* D_A_OBJ_HFUTA_H */
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