tp/include/d/actor/d_a_obj_iceleaf.h

90 lines
2.1 KiB
C++

#ifndef D_A_OBJ_ICELEAF_H
#define D_A_OBJ_ICELEAF_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
#include "d/d_bg_s_acch.h"
/**
* @ingroup actors-objects
* @class daObjIceLeaf_c
* @brief Ice Leaf
*
* @details
*
*/
class daObjIceLeaf_c : public fopAc_ac_c {
public:
enum daObjIceLeaf_MODE {
MODE_DROP_WAIT_e,
MODE_DROP_e,
MODE_PLAYER_WAIT_e,
MODE_RIDE_e,
};
enum daObjIceLeaf_ACTION {
ACT_WAIT_e,
ACT_ORDER_EVENT_e,
ACT_EVENT_e,
ACT_DEAD_e,
};
void initBaseMtx();
void setBaseMtx();
int Create();
void setAnmPos();
int CreateHeap();
int create();
int execute();
void action();
void modeDropWait();
void modeDrop();
void modePlayerWait();
void modeRide();
void event_proc_call();
void actionWait();
void actionOrderEvent();
void actionEvent();
void actionDead();
void setFallSE();
int draw();
int _delete();
void offRide() { mRide = false; }
void onRide() { mRide = true; }
void setBreakEffect() { mBreakEffect = true; }
void deleteActor() { mDeleteActor = true; }
void setAction(u8 i_action) { mAction = i_action; }
void setMode(u8 i_mode) { mMode = i_mode; }
u8 getEvId() { return fopAcM_GetParamBit(this, 0, 8); }
u8 checkRideStatus() { return fopAcM_GetParamBit(this, 0x10, 8); }
u8 getSwbit() { return fopAcM_GetParamBit(this, 8, 8); }
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mpModel;
/* 0x574 */ dBgS_ObjAcch mAcch;
/* 0x74C */ dBgS_AcchCir mAcchCir;
/* 0x78C */ dCcD_Stts mStts;
/* 0x7C8 */ dCcD_Cyl mCyl;
/* 0x904 */ mDoExt_bckAnm* mpBck;
/* 0x908 */ J3DTransformInfo mTransformInfo;
/* 0x928 */ u8 mMode;
/* 0x929 */ u8 mAction;
/* 0x92A */ u8 mEvId;
/* 0x92B */ u8 field_0x92b;
/* 0x92C */ s16 mEventID;
/* 0x930 */ Mtx mMtx;
/* 0x960 */ u8 mRide;
/* 0x961 */ u8 mDeleteActor;
/* 0x962 */ u8 mBreakEffect;
/* 0x964 */ cXyz mFallSEPos;
/* 0x970 */ cXyz mFallStartSEPos;
};
STATIC_ASSERT(sizeof(daObjIceLeaf_c) == 0x97c);
#endif /* D_A_OBJ_ICELEAF_H */