tp/include/d/actor/d_a_obj_ihasi.h

38 lines
824 B
C++

#ifndef D_A_OBJ_IHASI_H
#define D_A_OBJ_IHASI_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_w.h"
#include "f_op/f_op_actor.h"
/**
* @ingroup actors-objects
* @class obj_ihasi_class
* @brief Ice Bridge?
*
* @details
*
*/
class obj_ihasi_class : public fopAc_ac_c {
public:
/* 0x568 */ request_of_phase_process_class mPhaseReq;
/* 0x570 */ J3DModel* mpModel1;
/* 0x574 */ J3DModel* mpModel2;
/* 0x578 */ mDoExt_btkAnm* mpBtkAnm;
/* 0x57C */ s16 field_0x57c;
/* 0x57E */ s16 mFlag1;
/* 0x580 */ s16 field_0x580;
/* 0x582 */ s16 mArr[2];
/* 0x586 */ s8 mFlag2;
/* 0x588 */ Mtx mMtx;
/* 0x5B8 */ dBgW* mpBgW;
/* 0x5BC */ u32 mParticleKey;
/* 0x5C0 */ u8 field_0x5c0[4];
};
STATIC_ASSERT(sizeof(obj_ihasi_class) == 0x5c4);
#endif /* D_A_OBJ_IHASI_H */