tp/include/d/actor/d_a_obj_lv4prwall.h

52 lines
1.3 KiB
C++

#ifndef D_A_OBJ_LV4PRWALL_H
#define D_A_OBJ_LV4PRWALL_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daObjLv4PRwall_c
* @brief Arbiter's Grounds Rail Wall (Not Stallord?)
*
* @details
*
*/
class daObjLv4PRwall_c : public dBgS_MoveBgActor, request_of_phase_process_class {
public:
int create1st();
void setMtx();
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
virtual ~daObjLv4PRwall_c() {}
int getType() { return fopAcM_GetParamBit(this, 0, 3); }
int getSwNo() { return fopAcM_GetParamBit(this, 3, 8); }
int getSw2No() { return fopAcM_GetParamBit(this, 11, 8); }
int getSw3No() { return fopAcM_GetParamBit(this, 19, 8); }
/* 0x5A8 */ Mtx mBgMtx2;
/* 0x5D8 */ Mtx mModelMtx;
/* 0x608 */ J3DModel* mpModel;
/* 0x60C */ s16 field_0x60c;
/* 0x60E */ s16 field_0x60e;
/* 0x610 */ s16 field_0x610;
/* 0x614 */ int mType;
/* 0x618 */ u8 field_0x618;
/* 0x619 */ u8 field_0x619;
/* 0x61C */ f32 field_0x61c;
/* 0x620 */ f32 field_0x620;
/* 0x624 */ int field_0x624;
/* 0x628 */ u8 field_0x628;
/* 0x629 */ u8 field_0x629;
};
STATIC_ASSERT(sizeof(daObjLv4PRwall_c) == 0x62c);
#endif /* D_A_OBJ_LV4PRWALL_H */