mirror of https://github.com/zeldaret/tp.git
74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
#ifndef D_A_OBJ_LV6SWGATE_H
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#define D_A_OBJ_LV6SWGATE_H
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#include "d/d_cc_d.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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/**
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* @ingroup actors-objects
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* @class daLv6SwGate_c
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* @brief Temple of Time Switch Gate
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*
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* @details
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*
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*/
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class daLv6SwGate_c : public dBgS_MoveBgActor {
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public:
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void setBaseMtx();
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int CreateHeap();
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int create();
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u8 isSwitch();
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int Execute(Mtx**);
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void moveGate();
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void init_modeWait();
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void modeWait();
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void init_modeOpen();
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void modeOpen();
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void init_modeClose();
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void modeClose();
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void init_modeBreak();
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void modeBreak();
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int Draw();
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int Delete();
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int getSw() { return fopAcM_GetParamBit(this, 0, 8); }
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int getSwState() { return fopAcM_GetParamBit(this, 12, 4); }
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int getSw2() { return fopAcM_GetParamBit(this, 16, 8); }
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static const dCcD_SrcGObjInf mCcDObjInfo;
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static dCcD_SrcCyl mCcDCyl;
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private:
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/* 0x5A0 */ dCcD_Stts mCcStts;
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/* 0x5DC */ dCcD_Cyl mCcDCyls[12];
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/* 0x14AC */ request_of_phase_process_class mPhase;
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/* 0x14B4 */ J3DModel* mModel1;
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/* 0x14B8 */ J3DModel* mModel2;
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/* 0x14BC */ u8 mMode;
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/* 0x14BD */ u8 mUnderlyingSwitchState;
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/* 0x14BE */ u8 mUnderylingSwitch;
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/* 0x14BE */ u8 mIsSwitch;
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/* 0x14C0 */ f32 mMovementAmount;
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/* 0x14C4 */ dBgW* mpBgW;
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/* 0x14C8 */ Mtx mMtx;
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};
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STATIC_ASSERT(sizeof(daLv6SwGate_c) == 0x14f8);
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class daLv6SwGate_HIO_c : public fOpAcm_HIO_entry_c {
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public:
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/* 80C73F0C */
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daLv6SwGate_HIO_c();
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void genMessage(JORMContext*);
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/* 0x8 */ float mSpeed;
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/* 0xC */ float mMaximumSpeed;
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/* 0x10 */ float mAcceleration;
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/* 0x14 */ float mMovementAmount;
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/* 0x18 */ u8 unk18; // UNUSED
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};
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#endif /* D_A_OBJ_LV6SWGATE_H */
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