tp/include/d/actor/d_a_obj_mgate.h

59 lines
1.4 KiB
C++

#ifndef D_A_OBJ_MGATE_H
#define D_A_OBJ_MGATE_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-objects
* @class daObjMGate_c
* @brief Ordon Spring Gate
*
* @details
*
*/
class daObjMGate_c : public dBgS_MoveBgActor {
public:
enum Kind_e {
/* 0 */ KIND_IZUMI, // Spring
/* 1 */ KIND_HASHI, // Bridge
};
enum Type_e {
/* 0 */ TYPE_LEFT,
/* 1 */ TYPE_RIGHT,
};
void initBaseMtx();
void setBaseMtx();
int create1st();
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
u8 getType() { return fopAcM_GetParamBit(this, 0, 1); }
u8 getKind() { return fopAcM_GetParamBit(this, 1, 4); }
bool checkLock() { return fopAcM_GetParamBit(this, 5, 1); }
u8 checkOpen() { return fopAcM_GetParamBit(this, 8, 4); }
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ request_of_phase_process_class mKeyPhase;
/* 0x5B0 */ J3DModel* mpModel;
/* 0x5B4 */ J3DModel* mpKeyModel;
/* 0x5B8 */ u8 mType;
/* 0x5B9 */ u8 mKind;
/* 0x5BA */ csXyz mGateAngle;
/* 0x5C0 */ f32 mGateKeySwingMultiplier;
/* 0x5C4 */ f32 mGateSwingMultiplier;
/* 0x5C8 */ int mCounter;
/* 0x5CC */ s16 mGateKeyAngle;
};
STATIC_ASSERT(sizeof(daObjMGate_c) == 0x5D0);
#endif /* D_A_OBJ_MGATE_H */