tp/include/d/actor/d_a_obj_onsenFire.h

21 lines
325 B
C++

#ifndef D_A_OBJ_ONSENFIRE_H
#define D_A_OBJ_ONSENFIRE_H
#include "d/d_com_inf_game.h"
/**
* @ingroup actors-objects
* @class daObjOnsenFire_c
* @brief Hot Spring Fire
*
* @details
*
*/
class daObjOnsenFire_c : public fopAc_ac_c {
public:
int create();
int execute();
};
#endif /* D_A_OBJ_ONSENFIRE_H */