tp/include/d/actor/d_a_obj_poTbox.h

54 lines
1.2 KiB
C++

#ifndef D_A_OBJ_POTBOX_H
#define D_A_OBJ_POTBOX_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daPoTbox_c
* @brief Poe Treasure Chest
*
* @details
*
*/
class daPoTbox_c : public dBgS_MoveBgActor {
public:
void setBaseMtx();
int create();
void init_modeWait();
void modeWait();
void init_modeOpen();
void modeOpen();
void init_modeOpenEnd();
void modeOpenEnd();
void init_modeEnd();
void modeEnd();
virtual int CreateHeap();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
int getSw() { return fopAcM_GetParamBit(this, 0, 8); }
int getStat() { return fopAcM_GetParamBit(this, 8, 4); }
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpBoxModel;
/* 0x5AC */ J3DModel* mpAnimModel;
/* 0x5B0 */ J3DModel* mpLightModel;
/* 0x5B4 */ dBgW* mpBgw2;
/* 0x5B8 */ mDoExt_bckAnm mBck;
/* 0x5D4 */ mDoExt_btkAnm mBtk;
/* 0x5EC */ mDoExt_brkAnm mBrk;
/* 0x604 */ u8 mMode;
/* 0x605 */ u8 field_0x605;
/* 0x606 */ u8 mStat;
/* 0x607 */ u8 mIsSwitch;
};
STATIC_ASSERT(sizeof(daPoTbox_c) == 0x608);
#endif /* D_A_OBJ_POTBOX_H */