tp/include/d/actor/d_a_obj_ss_drink.h

80 lines
1.9 KiB
C++

#ifndef D_A_OBJ_SS_DRINK_H
#define D_A_OBJ_SS_DRINK_H
#include "d/actor/d_a_obj_ss_item.h"
/**
* @ingroup actors-objects
* @class daObj_SSDrink_c
* @brief ???
*
* @details
*
*/
class daObj_SSDrink_c : public daObj_SSBase_c {
public:
typedef int (daObj_SSDrink_c::*ProcessFunc)(void*);
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
char* getResName();
u8 getTypeFromParam();
u8 getSwitchFromParam();
u8 getCapacityFromParam();
u16 getFlowNodeNum();
u16 getValue();
void restart();
void initialize();
int checkProcess(ProcessFunc);
int setProcess(ProcessFunc);
void setParam();
void setEnvTevColor();
void setRoomNo();
void setMtx();
void setAttnPos();
void animeEntry();
void animePlay();
int chkEvent();
int orderEvent();
int wait(void*);
int talk(void*);
int drink(void*);
virtual ~daObj_SSDrink_c();
virtual void setSoldOut();
static dCcD_SrcGObjInf const mCcDObjInfo;
static dCcD_SrcCyl mCcDCyl;
private:
/* 0x578 */ mDoExt_btpAnm* mpBtpAnm;
/* 0x57C */ mDoExt_brkAnm* mpBrkAnm;
/* 0x580 */ u8 field_0x580;
/* 0x584 */ request_of_phase_process_class mPhase;
/* 0x58C */ J3DModel* mpModel;
/* 0x590 */ dBgS_ObjAcch mAcch;
/* 0x768 */ dCcD_Stts mStts;
/* 0x7A4 */ dBgS_AcchCir mAcchCir;
/* 0x7E4 */ dCcD_Cyl mCyl1;
/* 0x920 */ dCcD_Cyl mCyl2;
/* 0xA5C */ cBgS_GndChk mGndChk;
/* 0xA98 */ cXyz field_0xa98;
/* 0xAA4 */ dMsgFlow_c mFlow;
/* 0xAF0 */ ProcessFunc field_0xaf0;
/* 0xAFC */ f32 field_0xafc;
/* 0xB00 */ f32 mLeftHandPosY;
/* 0xB04 */ u8 field_0xb04[4];
/* 0xB08 */ u16 field_0xb08;
/* 0xB0A */ u8 field_0xb0a;
/* 0xB0B */ u8 field_0xb0b;
/* 0xB0C */ u8 field_0xb0c;
};
STATIC_ASSERT(sizeof(daObj_SSDrink_c) == 0xb10);
#endif /* D_A_OBJ_SS_DRINK_H */