tp/include/d/actor/d_a_obj_swBallB.h

71 lines
2.0 KiB
C++

#ifndef D_A_OBJ_SWBALLB_H
#define D_A_OBJ_SWBALLB_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_event_lib.h"
#include "d/d_lib.h"
/**
* @ingroup actors-objects
* @class daObjSwBallB_c
* @brief Ball Switch B
*
* @details
*
*/
class daObjSwBallB_c : public fopAc_ac_c, public dEvLib_callback_c {
public:
daObjSwBallB_c() : dEvLib_callback_c(this) {}
int checkArea_sub(fopAc_ac_c*);
void search_ball();
void initBaseMtx();
void setBaseMtx();
int Create();
int CreateHeap();
int create();
int execute();
void actionRun();
void actionStop();
void PutCrrPos();
int draw();
int _delete();
virtual ~daObjSwBallB_c() {}
s32 getID() { return fopAcM_GetParamBit(this, 0, 8); }
u32 getSwbit2() { return fopAcM_GetParamBit(this, 8, 8); }
u32 getSwbit() { return fopAcM_GetParamBit(this, 16, 8); }
u32 getType() { return fopAcM_GetParamBit(this, 24, 4); }
u32 getArg1() { return fopAcM_GetParamBit(this, 28, 4); }
u8 getEvent() { return field_0x5a2; }
void clrFlag(u8 idx) { field_0x597[idx] = 0; }
void onFlag(u8 idx, u8 val) { field_0x597[idx] |= val; }
u8 checkFlag(u8 idx, u8 val) { return field_0x597[idx] & val; }
void setLightOn() { field_0x5ac = 1; }
void setLightOff() { field_0x5ad = 1; }
private:
/* 0x57C */ request_of_phase_process_class field_0x57c;
/* 0x584 */ J3DModel* mModel;
/* 0x588 */ mDoExt_btkAnm* field_0x588;
/* 0x58C */ u32 field_0x58c[2];
/* 0x594 */ u8 field_0x594;
/* 0x595 */ u8 field_0x595;
/* 0x596 */ u8 field_0x596;
/* 0x597 */ u8 field_0x597[2];
/* 0x598 */ u8 field_0x599[2];
/* 0x59C */ u32 field_0x59c;
/* 0x5A0 */ u8 field_0x5a0;
/* 0x5A1 */ u8 field_0x5a1;
/* 0x5A2 */ u16 field_0x5a2;
/* 0x5A4 */ u16 field_0x5a4;
/* 0x5A6 */ u16 field_0x5a6;
/* 0x5A8 */ int field_0x5a8;
/* 0x5AC */ u8 field_0x5ac;
/* 0x5AD */ u8 field_0x5ad;
};
// STATIC_ASSERT(sizeof(daObjSwBallB_c) == 0x5B0);
#endif /* D_A_OBJ_SWBALLB_H */