mirror of https://github.com/zeldaret/tp.git
128 lines
4.0 KiB
C++
128 lines
4.0 KiB
C++
#ifndef D_A_OBJ_SWCHAIN_H
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#define D_A_OBJ_SWCHAIN_H
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#include "d/actor/d_a_player.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_model.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjSwChain_c
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* @brief Chain Switch
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*
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* @details
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*
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*/
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class daObjSwChain_c : public fopAc_ac_c {
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public:
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struct chain_s {
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/* 0x00 */ dMdl_obj_c mModel;
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/* 0x34 */ cXyz field_0x34;
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/* 0x40 */ csXyz field_0x40;
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/* 0x48 */ f32 field_0x48;
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/* 0x4C */ u8 field_0x4c;
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};
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int Create();
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int CreateHeap();
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int create1st();
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int execute();
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void getChainBasePos(cXyz*);
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void chain_control();
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void chain_control2();
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void initChainMtx();
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void setChainMtx();
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void chain_count_control();
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void setTension();
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int getTopChainNo();
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BOOL checkPlayerPull();
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int draw();
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int _delete();
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u8 getSwbit() { return fopAcM_GetParamBit(this, 0, 8); }
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u8 getSwbit2() { return (mHookshotLength & 0xff00) >> 8; }
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u8 getChainNum() { return fopAcM_GetParamBit(this, 8, 8); }
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u8 getOutNum() { return fopAcM_GetParamBit(this, 16, 8); }
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u8 getChainID() { return fopAcM_GetParamBit(this, 28, 4); }
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u8 getHookShotLength() { return mHookshotLength; }
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int getCurrentChainNum() { return mOutNum; }
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f32 getCurrentChainLength() {
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chain_s* chain_p = &mChains[mChainNum - mOutNum + 1];
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return (getCurrentChainNum() - 1) * 35.0f +
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mChains[0].field_0x34.abs(chain_p->field_0x34);
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}
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BOOL checkDispEmphasis() { return fopAcM_isSwitch(this, getSwbit()) == FALSE; }
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bool checkCarry() { return mCarry == 1; }
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void setRatioForChandelier(f32 ratio) { mRatio = ratio; }
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BOOL checkTight() {
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if (mCarry != 0 && (home.roomNo == 4 || home.roomNo == 6) && mOutNum >= field_0xa69 &&
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field_0xa9c == 0)
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{
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daPy_py_c* player = daPy_getPlayerActorClass();
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chain_s* swChain = &mChains[mChainNum] - mOutNum + 1;
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cXyz cStack_54;
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cXyz cStack_60;
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cStack_54 = swChain->field_0x34;
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cStack_60 = mChains[mChainNum].field_0x34;
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f32 dVar10 = cStack_60.abs(cStack_54);
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f32 dVar13 = (field_0xa67 - 2) * 35.0f;
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cXyz local_6c;
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cXyz cStack_78 = mChains[0].field_0x34 - mChains[mChainNum].field_0x34;
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local_6c.x = player->getSpeedF() * cM_ssin(player->current.angle.y);
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local_6c.z = player->getSpeedF() * cM_scos(player->current.angle.y);
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if (cStack_78.inprodXZ(local_6c) < 0.0f && dVar10 > dVar13 - 35.0f) {
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return TRUE;
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}
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}
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return FALSE;
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}
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private:
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ J3DModel* mpModel;
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/* 0x574 */ J3DModelData* mChainModelData;
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/* 0x578 */ dMdl_c mModel;
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/* 0x598 */ dCcD_Stts mStts;
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/* 0x5D4 */ dCcD_Sph mSph1;
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/* 0x70C */ dCcD_Sph mSph2;
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/* 0x844 */ dBgS_ObjAcch mBgc;
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/* 0xA1C */ dBgS_AcchCir mAcchCir;
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/* 0xA5C */ u16 mHookshotLength;
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/* 0xA5E */ u16 field_0xa5e;
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/* 0xA60 */ u8 field_0xa60;
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/* 0xA60 */ u8 field_0xa61;
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/* 0xA62 */ u8 mCarry;
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/* 0xA63 */ u8 mChainID;
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/* 0xA64 */ u8 mOutNum;
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/* 0xA65 */ u8 mChainNum;
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/* 0xA66 */ u8 mHookShotLength;
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/* 0xA67 */ u8 field_0xa67;
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/* 0xA68 */ u8 field_0xa68;
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/* 0xA69 */ u8 field_0xa69;
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/* 0xA6A */ u8 field_0xa6a;
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/* 0xA6A */ u8 field_0xa6b;
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/* 0xA6C */ u8 field_0xa6c;
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/* 0xA6D */ u8 field_0xa6d;
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/* 0xA6E */ s16 field_0xa6e;
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/* 0xA70 */ s16 field_0xa70;
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/* 0xA74 */ chain_s* mChains;
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/* 0xA78 */ cXyz field_0xa78;
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/* 0xA84 */ u8 field_0xa84[0xa90 - 0xa84];
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/* 0xA90 */ f32 pow;
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/* 0xA94 */ f32 field_0xa94;
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/* 0xA98 */ f32 mRatio;
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/* 0xA9C */ u8 field_0xa9c;
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/* 0xA9D */ u8 field_0xa9d;
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/* 0xA9E */ u8 field_0xa9e;
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#if DEBUG
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/* 0xAA0 */ cXyz field_0xac0;
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#endif
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};
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STATIC_ASSERT(sizeof(daObjSwChain_c) == 0xaa0);
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#endif /* D_A_OBJ_SWCHAIN_H */
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