mirror of https://github.com/zeldaret/tp.git
36 lines
818 B
C++
36 lines
818 B
C++
#ifndef D_A_OBJ_UDOOR_H
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#define D_A_OBJ_UDOOR_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_cc_d.h"
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#include "d/d_bg_w.h"
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/**
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* @ingroup actors-objects
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* @class obj_udoor_class
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* @brief Stable Door
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*
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* @details
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*
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*/
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class obj_udoor_class : public fopAc_ac_c {
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public:
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ u8 field_0x570;
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/* 0x574 */ J3DModel* mpModel;
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/* 0x578 */ u8 field_0x578[0x57c - 0x578];
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/* 0x57c */ s16 field_0x57c;
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/* 0x580 */ f32 field_0x580;
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/* 0x584 */ u8 field_0x584[0x588 - 0x584];
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/* 0x588 */ Mtx mBgMtx;
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/* 0x5b8 */ dBgW* mpBgW;
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/* 0x5bc */ dCcD_Stts mCcStts;
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/* 0x5f8 */ dCcD_Sph mCcSph;
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/* 0x730 */ u8 field_0x730[0x754 - 0x730];
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};
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STATIC_ASSERT(sizeof(obj_udoor_class) == 0x754);
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#endif /* D_A_OBJ_UDOOR_H */
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