tp/include/d/actor/d_a_obj_udoor.h

36 lines
818 B
C++

#ifndef D_A_OBJ_UDOOR_H
#define D_A_OBJ_UDOOR_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
#include "d/d_bg_w.h"
/**
* @ingroup actors-objects
* @class obj_udoor_class
* @brief Stable Door
*
* @details
*
*/
class obj_udoor_class : public fopAc_ac_c {
public:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ u8 field_0x570;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ u8 field_0x578[0x57c - 0x578];
/* 0x57c */ s16 field_0x57c;
/* 0x580 */ f32 field_0x580;
/* 0x584 */ u8 field_0x584[0x588 - 0x584];
/* 0x588 */ Mtx mBgMtx;
/* 0x5b8 */ dBgW* mpBgW;
/* 0x5bc */ dCcD_Stts mCcStts;
/* 0x5f8 */ dCcD_Sph mCcSph;
/* 0x730 */ u8 field_0x730[0x754 - 0x730];
};
STATIC_ASSERT(sizeof(obj_udoor_class) == 0x754);
#endif /* D_A_OBJ_UDOOR_H */