mirror of https://github.com/zeldaret/tp.git
77 lines
1.5 KiB
C++
77 lines
1.5 KiB
C++
#ifndef D_A_YKGR_H
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#define D_A_YKGR_H
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#include "SSystem/SComponent/c_math.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_path.h"
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#include "d/d_kankyo_rain.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_particle.h"
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struct dPa_YkgrPcallBack : public JPAParticleCallBack {
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dPa_YkgrPcallBack();
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~dPa_YkgrPcallBack() {}
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void draw(JPABaseEmitter*, JPABaseParticle*);
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void setParam(f32);
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/* 0x04 */ f32 field_0x4[2][3];
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/* 0x1C */ s8 field_0x1c;
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};
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/**
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* @ingroup actors-unsorted
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* @class daYkgr_c
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* @brief Floor Gravity On/Off
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*
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* @details
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*
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*/
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class daYkgr_c : public fopAc_ac_c {
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public:
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static void init() {
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m_emitter = 0;
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m_flag = false;
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m_alpha_flag = true;
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m_alpha = 255;
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}
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f32 getPosRate();
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static void setAlpha(u8 alpha) {
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m_alpha = alpha;
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}
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static void start() {
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if (m_emitter != NULL) {
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m_alpha_flag = true;
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}
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}
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static void stop() {
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if (m_emitter != NULL) {
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m_alpha_flag = false;
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}
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}
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inline void set_mtx();
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int _create();
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int _delete();
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int _execute();
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int _draw();
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static JPABaseEmitter* m_emitter;
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static bool m_flag;
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static bool m_alpha_flag;
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static u8 m_alpha;
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static f32 m_aim_rate;
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static dPath* m_path;
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/* 0x568 */ u8 field_0x568[0x570 - 0x568];
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/* 0x570 */ Mtx field_0x570;
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/* 0x5A0 */ u32 field_0x5a0;
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/* 0x5A4 */ f32 field_0x5a4;
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/* 0x5A8 */ f32 field_0x5a8;
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};
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STATIC_ASSERT(sizeof(daYkgr_c) == 0x5AC);
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#endif /* D_A_YKGR_H */
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