mirror of https://github.com/zeldaret/tp.git
117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
#ifndef D_A_E_HM_H
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#define D_A_E_HM_H
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#include "f_op/f_op_actor_mng.h"
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#include <d/d_cc_uty.h>
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/**
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* @ingroup actors-enemies
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* @class daE_HM_c
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* @brief Torch Slug
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*
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* @details
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*
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*/
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class daE_HM_c : public fopEn_enemy_c {
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public:
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/* 806E043C */ int CreateHeap();
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/* 806E06C0 */ void initCcCylinder();
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/* 806E074C */ void setCcCylinder();
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/* 806E0958 */ int ctrlJoint(J3DJoint*, J3DModel*);
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/* 806E0DB0 */ void Particle_Set(u32&, u16);
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/* 806E0E8C */ void SetAnm(int, int, f32, f32);
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/* 806E0F38 */ s16 W_TargetAngle(cXyz, cXyz);
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/* 806E0FF4 */ void W_DeathSpSet();
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/* 806E1118 */ void W_DeathAction();
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/* 806E1370 */ void W_DeathMotion();
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/* 806E155C */ int W_MoveCheckWall();
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/* 806E18A0 */ int W_WallCheck();
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/* 806E1A00 */ void WallExecute();
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/* 806E1AA0 */ void WallCreateExecute();
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/* 806E1B5C */ void CreateExecute();
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/* 806E1C28 */ void Tyakuchi_Set();
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/* 806E1E78 */ void UpDeathAction();
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/* 806E20FC */ void UpMoveAction();
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/* 806E2410 */ void UpWaitAction();
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/* 806E2568 */ void UpExecute();
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/* 806E25E8 */ int WallCheck();
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/* 806E2694 */ int MoveCheck();
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/* 806E29B8 */ void ShippuAction();
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/* 806E2B80 */ void ShieldMotion();
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/* 806E2C50 */ void ShieldAction();
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/* 806E2D08 */ void DeathSpSet();
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/* 806E2D40 */ void DeathMotion();
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/* 806E2EA0 */ void DeathCutDown();
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/* 806E2F5C */ void DeathAction();
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/* 806E31B0 */ void AttackAfter();
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/* 806E3208 */ void AttackMotion();
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/* 806E3420 */ void AttackAction();
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/* 806E34C8 */ void FreeMove();
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/* 806E3690 */ void LinkSearch();
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/* 806E3724 */ void WaitAction();
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/* 806E37F4 */ void MemberClear();
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/* 806E3800 */ void DownExecute();
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/* 806E3884 */ void At_Check();
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/* 806E39E8 */ void Obj_Damage();
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/* 806E3BE4 */ void ActionMode();
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/* 806E4008 */ void Yazirushi();
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/* 806E40B8 */ void setStabPos();
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/* 806E40D4 */ int Execute();
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/* 806E434C */ int Draw();
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/* 806E44F0 */ int Delete();
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/* 806E4558 */ void setBaseMtx();
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/* 806E4620 */ void CheckRoof();
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/* 806E486C */ void CheckWall();
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/* 806E4CCC */ void CreateStyle();
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/* 806E4E64 */ int Create();
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private:
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/* 0x5AC */ u8 field_0x5ac;
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/* 0x5AD */ u8 field_0x5ad;
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/* 0x5AE */ u8 field_0x5ae;
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/* 0x5AF */ u8 field_0x5af;
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/* 0x5B0 */ f32 field_0x5b0;
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/* 0x5B4 */ s16 field_0x5b4;
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/* 0x5B8 */ s32 field_0x5b8;
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/* 0x5BC */ s32 field_0x5bc;
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/* 0x5C0 */ s16 field_0x5c0;
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/* 0x5C2 */ s16 field_0x5c2;
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/* 0x5C4 */ fpc_ProcID field_0x5c4;
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/* 0x5C8 */ u8 field_0x5c8[0x5cc - 0x5c8];
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/* 0x5CC */ csXyz field_0x5cc;
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/* 0x5D2 */ s16 field_0x5d2;
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/* 0x5D4 */ s16 field_0x5d4;
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/* 0x5D6 */ s16 field_0x5d6;
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/* 0x5D8 */ u8 field_0x5d8[0x5da - 0x5d8];
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/* 0x5DA */ u8 field_0x5da;
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/* 0x5DC */ cXyz field_0x5dc;
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/* 0x5E8 */ cXyz field_0x5e8;
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/* 0x5F4 */ f32 field_0x5f4;
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/* 0x5F8 */ f32 field_0x5f8;
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/* 0x5FC */ u32 field_0x5fc;
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/* 0x600 */ u32 field_0x600;
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/* 0x604 */ s32 field_0x604;
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/* 0x608 */ u32 field_0x608;
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/* 0x60C */ u8 field_0x60c;
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/* 0x60D */ u8 field_0x60d;
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/* 0x610 */ mDoExt_brkAnm* mpBrkAnm;
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/* 0x614 */ mDoExt_btkAnm* mpBtkAnm;
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/* 0x618 */ mDoExt_McaMorfSO* mAnm_p;
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/* 0x61C */ s32 field_0x61c;
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/* 0x620 */ u8 field_0x620;
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/* 0x624 */ request_of_phase_process_class mPhase;
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/* 0x62C */ u32 field_0x62c;
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/* 0x630 */ Z2CreatureEnemy mSound;
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/* 0x6D4 */ dBgS_AcchCir mAcchCir;
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/* 0x714 */ dBgS_ObjAcch mAcch;
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/* 0x8EC */ dCcD_Stts mStts;
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/* 0x928 */ dCcD_Sph mSph;
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/* 0xA60 */ dCcU_AtInfo mAtInfo;
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/* 0xA84 */ u8 field_0xa84;
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};
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STATIC_ASSERT(sizeof(daE_HM_c) == 0xa88);
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#endif /* D_A_E_HM_H */
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