tp/include/d/actor/d_a_npc_aru.h

198 lines
6.6 KiB
C++

#ifndef D_A_NPC_ARU_H
#define D_A_NPC_ARU_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Aru_c
* @brief Fado
*
* @details
*
*/
struct daNpc_Aru_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 warning_range; // 警戒範囲 - Warning Range
/* 0x90 */ f32 run_speed; // 走る速度 - Run Speed
/* 0x94 */ f32 walk_speed; // 歩く速度 - Walk Speed
/* 0x98 */ s16 no_turn_time; // 旋回禁止時間 - No Turn Time
/* 0x9A */ s16 avoid_time; // 避け時間 - Avoid Time
/* 0x9C */ f32 forward_visibility; // 前方視界 - Forward Visibility
};
class daNpc_Aru_HIO_c : public mDoHIO_entry_c {
public:
/* 0x8 */ daNpc_Aru_HIOParam param;
};
class daNpc_Aru_Param_c {
public:
/* 80957604 */ virtual ~daNpc_Aru_Param_c() {}
static daNpc_Aru_HIOParam const m;
};
class daNpc_Aru_c : public daNpcT_c {
public:
enum Joint {
/* 0x00 */ JNT_CENTER,
/* 0x01 */ JNT_BACKBONE1,
/* 0x02 */ JNT_BACKBONE2,
/* 0x03 */ JNT_NECK,
/* 0x04 */ JNT_HEAD,
/* 0x05 */ JNT_CHIN,
/* 0x06 */ JNT_MAYU_L,
/* 0x07 */ JNT_MAYU_R,
/* 0x08 */ JNT_MOUTH,
/* 0x09 */ JNT_SHOULDERL,
/* 0x0A */ JNT_ARML1,
/* 0x0B */ JNT_ARML2,
/* 0x0C */ JNT_HANDL,
/* 0x0D */ JNT_FINGERL1,
/* 0x0E */ JNT_FINGERL2,
/* 0x0F */ JNT_THAMBL,
/* 0x10 */ JNT_SHOULDERR,
/* 0x11 */ JNT_ARMR1,
/* 0x12 */ JNT_ARMR2,
/* 0x13 */ JNT_HANDR,
/* 0x14 */ JNT_FINGERR1,
/* 0x15 */ JNT_FINGERR2,
/* 0x16 */ JNT_THAMBR,
/* 0x17 */ JNT_WAIST,
/* 0x18 */ JNT_LEGL1,
/* 0x19 */ JNT_LEGL2,
/* 0x1A */ JNT_FOOTL,
/* 0x1B */ JNT_SKIRTL,
/* 0x1C */ JNT_LEGR1,
/* 0x1D */ JNT_LEGR2,
/* 0x1E */ JNT_FOOTR,
/* 0x1F */ JNT_SKIRTR,
/* 0x20 */ JNT_SKIRT1,
/* 0x21 */ JNT_SKIRT2,
};
enum Material {
/* 0x0 */ SC_EYE,
/* 0x1 */ ARU_BODY_M,
/* 0x2 */ ARU_EYEBALL_M,
/* 0x3 */ ARU_FACE_M,
};
typedef int (daNpc_Aru_c::*actionFunc)(void*);
typedef int (daNpc_Aru_c::*cutFunc)(int);
/* 8095178C */ ~daNpc_Aru_c();
/* 809518C4 */ cPhs__Step create();
/* 80951BB0 */ int CreateHeap();
/* 80951FDC */ int Delete();
/* 80952010 */ int Execute();
/* 80952030 */ int Draw();
/* 809520C4 */ static int createHeapCallBack(fopAc_ac_c*);
/* 809520E4 */ static int ctrlJointCallBack(J3DJoint*, int);
/* 8095213C */ static void* srchCow(void*, void*);
/* 809521E4 */ static void* srchUDoor(void*, void*);
/* 80952280 */ BOOL chkThrust(fopAc_ac_c*);
/* 80952400 */ fopAc_ac_c* getCowP(int);
/* 8095253C */ fopAc_ac_c* getUDoor_l_P();
/* 8095260C */ fopAc_ac_c* getUDoor_r_P();
/* 809526DC */ u8 getType();
/* 80952740 */ BOOL isDelete();
/* 809527CC */ void reset();
/* 80952B00 */ void afterJntAnm(int);
/* 80952B84 */ void setParam();
/* 80952CE8 */ BOOL checkChangeEvt();
/* 80952D9C */ void setAfterTalkMotion();
/* 80952E64 */ void srchActors();
/* 809530DC */ BOOL evtTalk();
/* 8095317C */ BOOL evtCutProc();
/* 80953244 */ void action();
/* 809533D8 */ void beforeMove();
/* 8095349C */ void setAttnPos();
/* 80953798 */ void setCollision();
/* 809538F0 */ int drawDbgInfo();
/* 809538F8 */ BOOL selectAction();
/* 80953AB8 */ BOOL chkAction(actionFunc);
/* 80953AE4 */ BOOL setAction(actionFunc);
/* 80953B8C */ BOOL chkBullRunningStage();
/* 80953C08 */ BOOL chkSkipFenceStage();
/* 80953C84 */ s16 srchActorDirection(fopAc_ac_c*);
/* 80953D58 */ void adjustMoveDir();
/* 809543F8 */ int duck(int);
/* 80954744 */ int lookround(s16);
/* 80954894 */ int cutRideOnHorse(int);
/* 80954A5C */ int cutGotoBullRunningStage(int);
/* 80954C0C */ int cutEndBullRunning(int);
/* 80954F4C */ int cutGotoSkipFenceStage(int);
/* 80955080 */ int cutSpeakTo(int);
/* 8095533C */ int cutNoEntrance(int);
/* 80955608 */ int wait(void*);
/* 80955B48 */ int bullRunning(void*);
/* 80955DE8 */ int skipFence(void*);
/* 80955F98 */ int talk(void*);
#ifdef DEBUG
int test(void*);
#endif
/* 809574E8 */ daNpc_Aru_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData,
int i_motionStepNum,
daNpcT_evtData_c const* i_evtData,
char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
/* 809575B4 */ u16 getEyeballMaterialNo() { return ARU_EYEBALL_M; }
/* 809575BC */ s32 getHeadJointNo() { return JNT_HEAD; }
/* 809575C4 */ s32 getNeckJointNo() { return JNT_NECK; }
/* 809575CC */ s32 getBackboneJointNo() { return JNT_BACKBONE1; }
/* 809575D4 */ BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; }
/* 809575E4 */ BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; }
/* 809575F4 */ s32 getFootLJointNo() { return JNT_FOOTL; }
/* 809575FC */ s32 getFootRJointNo() { return JNT_FOOTR; }
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
int getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
void setLastIn() { mLastGoatIn = true; }
static char* mCutNameList[7];
static cutFunc mCutList[7];
private:
/* 0xE40 */ daNpc_Aru_HIO_c* mHIO;
/* 0xE44 */ dCcD_Cyl mCyl;
/* 0xF80 */ u8 mType;
/* 0xF84 */ daNpcT_ActorMngr_c mActorMngrs[4];
/* 0xFA4 */ actionFunc mNextAction;
/* 0xFB0 */ actionFunc mAction;
/* 0xFBC */ fpc_ProcID mTimerID;
/* 0xFC0 */ int mTimer;
/* 0xFC4 */ int field_0xfc4;
/* 0xFC8 */ s16 mActorDirection;
/* 0xFCA */ s16 field_0xfca;
/* 0xFCC */ u8 field_0xfcc;
/* 0xFCD */ bool field_0xfcd;
/* 0xFCE */ bool mLastGoatIn;
/* 0xFCF */ bool field_0xfcf;
/* 0xFD0 */ bool field_0xfd0;
/* 0xFD1 */ bool field_0xfd1;
/* 0xFD2 */ bool field_0xfd2;
/* 0xFD3 */ bool field_0xfd3;
/* 0xFD4 */ u8 field_0xfd4[0xfd8 - 0xfd4];
};
STATIC_ASSERT(sizeof(daNpc_Aru_c) == 0xfd8);
#endif /* D_A_NPC_ARU_H */