mirror of https://github.com/zeldaret/tp.git
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
#ifndef D_A_NPC_GND_H
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#define D_A_NPC_GND_H
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#include "d/actor/d_a_npc.h"
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struct daNpc_Gnd_HIOParam {
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/* 0x00 */ daNpcT_HIOParam common;
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};
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class daNpc_Gnd_Param_c {
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public:
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/* 809BE434 */ virtual ~daNpc_Gnd_Param_c() {}
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static const daNpc_Gnd_HIOParam m;
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};
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#if DEBUG
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class daNpc_Gnd_HIO_c : public mDoHIO_entry_c {
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public:
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daNpc_Gnd_HIO_c();
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void listenPropertyEvent(const JORPropertyEvent*);
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void genMessage(JORMContext*);
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daNpc_Gnd_HIOParam m;
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};
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#define NPC_GND_HIO_CLASS daNpc_Gnd_HIO_c
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#else
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#define NPC_GND_HIO_CLASS daNpc_Gnd_Param_c
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#endif
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/**
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* @ingroup actors-npcs
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* @class daNpc_Gnd_c
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* @brief Ganondorf
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*
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* @details
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*
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*/
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class daNpc_Gnd_c : public daNpcT_c {
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public:
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typedef int (daNpc_Gnd_c::*cutFunc)(int);
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enum Type {
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TYPE_0,
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TYPE_1,
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};
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/* 809BB60C */ ~daNpc_Gnd_c();
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/* 809BB730 */ int create();
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/* 809BB9D4 */ int CreateHeap();
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/* 809BBE2C */ int Delete();
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/* 809BBE60 */ int Execute();
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/* 809BBE80 */ int Draw();
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/* 809BBF44 */ static int createHeapCallBack(fopAc_ac_c*);
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/* 809BBF64 */ static int ctrlJointCallBack(J3DJoint*, int);
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/* 809BBFBC */ u8 getType();
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/* 809BBFDC */ int getFlowNodeNo();
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/* 809BBFF8 */ int isDelete();
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/* 809BC028 */ void reset();
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/* 809BC168 */ void afterJntAnm(int);
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/* 809BC1F4 */ BOOL ctrlBtk();
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/* 809BC328 */ void setParam();
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/* 809BC448 */ void setAfterTalkMotion();
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/* 809BC4A8 */ void srchActors();
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/* 809BC4AC */ BOOL evtTalk();
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/* 809BC5AC */ BOOL evtCutProc();
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/* 809BC674 */ void action();
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/* 809BC760 */ void beforeMove();
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/* 809BC7D8 */ void setAttnPos();
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/* 809BCA14 */ void setCollision();
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/* 809BCB48 */ int drawDbgInfo();
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/* 809BCB50 */ bool afterSetMotionAnm(int, int, f32, int);
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/* 809BCCE8 */ int selectAction();
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/* 809BCD30 */ int chkAction(int (daNpc_Gnd_c::*)(void*));
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/* 809BCD5C */ int setAction(int (daNpc_Gnd_c::*)(void*));
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/* 809BCE04 */ int wait(void*);
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/* 809BD050 */ int talk(void*);
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/* 809BE2D0 */ daNpc_Gnd_c(
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daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
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daNpcT_motionAnmData_c const* i_motionAnmData,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
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int i_faceMotionStepNum,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
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daNpcT_evtData_c const* i_evtData, char** i_arcNames)
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: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
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i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
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i_arcNames) {
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// "|%06d:%x|daNpc_Gnd_c -> Construct\n"
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OS_REPORT("|%06d:%x|daNpc_Gnd_c -> コンストラクト\n", g_Counter.mCounter0, this);
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}
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/* 809BE40C */ u16 getEyeballRMaterialNo() { return 3; }
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/* 809BE414 */ u16 getEyeballLMaterialNo() { return 2; }
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/* 809BE41C */ s32 getHeadJointNo() { return 4; }
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/* 809BE424 */ s32 getNeckJointNo() { return 3; }
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/* 809BE42C */ s32 getBackboneJointNo() { return 1; }
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static char* mCutNameList[1];
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static cutFunc mCutList[1];
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private:
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/* 0xE40 */ NPC_GND_HIO_CLASS* mpHIO;
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/* 0xE44 */ dCcD_Cyl mCyl1;
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/* 0xF80 */ u8 mType;
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/* 0xF84 */ int (daNpc_Gnd_c::*mNextAction)(void*);
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/* 0xF90 */ int (daNpc_Gnd_c::*mAction)(void*);
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/* 0xF9C */ u8 field_0xF9C;
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};
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STATIC_ASSERT(sizeof(daNpc_Gnd_c) == 0xFA0);
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#endif /* D_A_NPC_GND_H */
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