mirror of https://github.com/zeldaret/tp.git
40 lines
927 B
C++
40 lines
927 B
C++
#ifndef D_A_OBJ_GANONWALL2_H
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#define D_A_OBJ_GANONWALL2_H
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#include "d/d_bg_s_movebg_actor.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjGWall2_c
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* @brief Ganon Wall 2
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*
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* @details
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*
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*/
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class daObjGWall2_c : public dBgS_MoveBgActor {
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public:
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/* 80BF57D8 */ void initBaseMtx();
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/* 80BF5814 */ void setBaseMtx();
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/* 80BF5878 */ int Create();
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/* 80BF5950 */ int CreateHeap();
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/* 80BF5AB4 */ int create1st();
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/* 80BF5B74 */ int Execute(Mtx**);
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/* 80BF5C0C */ int Draw();
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/* 80BF6004 */ int Delete();
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u32 getEventBit1() { return fopAcM_GetParamBit(this, 0, 10); }
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private:
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/* 0x5A0 */ request_of_phase_process_class mPhaseReq;
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/* 0x5A8 */ J3DModel* mpModel;
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/* 0x5AC */ mDoExt_btkAnm* mpBtkAnm;
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/* 0x5B0 */ u16 mMatIdx;
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/* 0x5B2 */ cXyz mSePos;
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};
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STATIC_ASSERT(sizeof(daObjGWall2_c) == 0x5c0);
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#endif /* D_A_OBJ_GANONWALL2_H */
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