tp/include/d/actor/d_a_obj_lv6Lblock.h

64 lines
1.6 KiB
C++

#ifndef D_A_OBJ_LV6LBLOCK_H
#define D_A_OBJ_LV6LBLOCK_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/**
* @ingroup actors-objects
* @class daLv6Lblock_c
* @brief Temple of Time L Block
*
* @details
*
*/
class daLv6Lblock_c : public dBgS_MoveBgActor {
public:
/* 80C73464 */ void setBaseMtx();
/* 80C73558 */ int create();
/* 80C736C0 */ u8 isSwitch();
/* 80C7375C */ void moveBlock();
/* 80C73850 */ void init_modeWait();
/* 80C7385C */ void modeWait();
/* 80C73860 */ void init_modeLiftUp();
/* 80C7386C */ void modeLiftUp();
/* 80C7398C */ void init_modeLiftDown();
/* 80C73998 */ void modeLiftDown();
/* 80C734EC */ virtual int CreateHeap();
/* 80C7370C */ virtual int Execute(Mtx**);
/* 80C73AB0 */ virtual int Draw();
/* 80C73B54 */ virtual int Delete();
int getSwState() { return fopAcM_GetParamBit(this, 12, 4); }
int getUpMax() { return fopAcM_GetParamBit(this, 8, 4); }
int getSw() { return fopAcM_GetParamBit(this, 0, 8); }
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ J3DModel* mpModel;
/* 0x5AC */ u8 mMode;
/* 0x5AD */ u8 mSwState;
/* 0x5AE */ u8 mSwbit;
/* 0x5AF */ u8 mIsSwitch;
/* 0x5B0 */ f32 mMaxHeight;
/* 0x5B4 */ f32 mBaseHeight;
};
STATIC_ASSERT(sizeof(daLv6Lblock_c) == 0x5b8);
class daLv6Lblock_HIO_c : public mDoHIO_entry_c {
public:
/* 80C733EC */ daLv6Lblock_HIO_c();
/* 80C73C10 */ virtual ~daLv6Lblock_HIO_c() {}
void genMessage(JORMContext*);
/* 0x4 */ f32 speed;
/* 0x8 */ f32 move_amount;
/* 0xC */ u8 unk_0xc;
};
#endif /* D_A_OBJ_LV6LBLOCK_H */