tp/include/f/f_ap_game/f_ap_game.h

65 lines
1.1 KiB
C++

#ifndef F_F_AP_GAME_H_
#define F_F_AP_GAME_H_
#include "dolphin/types.h"
void fapGm_After(void);
void fapGm_Execute(void);
void fapGm_Create(void);
class fapGm_HIO_c {
public:
fapGm_HIO_c(void);
u32 vtable;
u8 field_0x4;
u8 field_0x5;
u8 field_0x6;
u8 field_0x7;
u8 field_0x8;
u8 field_0x9;
u8 field_0xa;
u8 field_0xb;
float field_0xc;
float field_0x10;
u8 field_0x14;
u8 field_0x15;
u8 field_0x16;
u8 field_0x17;
u8 field_0x18;
u8 field_0x19;
u8 field_0x1a;
u8 field_0x1b;
u8 field_0x1c;
u8 field_0x1d;
u8 field_0x1e;
u8 field_0x1f;
u8 field_0x20;
u8 field_0x21;
u8 field_0x22;
u8 field_0x23;
u8 field_0x24;
u8 field_0x25;
u8 field_0x26;
u8 field_0x27;
u8 field_0x28;
u8 field_0x29;
u8 field_0x2a;
u8 field_0x2b;
u8 field_0x2c;
u8 field_0x2d;
u8 field_0x2e;
u8 field_0x2f;
u8 field_0x30;
u8 field_0x31;
u8 field_0x32;
u8 field_0x33;
u16 field_0x34;
u16 field_0x36;
u16 field_0x38;
u16 field_0x3a;
u16 field_0x3c;
u8 field_0x3e;
u8 field_0x3f;
};
#endif