tp/include/Z2AudioLib/Z2SceneMgr/asm
Erin Moon a072e71c33
Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
..
func_802B6A18.s Z2StatusMgr (#24) 2020-12-13 15:43:16 -05:00
func_802B6AF8.s Z2AudioLib misc decomp (#75) 2021-01-21 23:16:51 -05:00
func_802B9A24.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9A88.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9A94.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9AC4.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9AD0.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9AFC.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9B60.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9B68.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9C50.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9D40.s Z2AudioLib misc decomp (#75) 2021-01-21 23:16:51 -05:00
func_802B9D98.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9FC8.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B68E0.s Start Z2SceneMgr and Various Fixes (#11) 2020-12-02 20:35:32 -05:00
func_802B99AC.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B697C.s Start Z2SceneMgr and Various Fixes (#11) 2020-12-02 20:35:32 -05:00
func_802B999C.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B6840.s Start Z2SceneMgr and Various Fixes (#11) 2020-12-02 20:35:32 -05:00
func_802B9968.s Start Z2SceneMgr and Various Fixes (#11) 2020-12-02 20:35:32 -05:00
func_802B9978.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9988.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802B9994.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA5C0.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA5C8.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA09C.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA56C.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA120.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA294.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA630.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA698.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA704.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00
func_802BA770.s Z2AudioLib: split (#64) 2021-01-06 21:00:42 -05:00