tp/include/Z2AudioLib/Z2SoundMgr.h

49 lines
1.5 KiB
C++

#ifndef Z2SOUNDMGR_H
#define Z2SOUNDMGR_H
#include "JSystem/JAudio2/JAISeMgr.h"
#include "JSystem/JAudio2/JAISeqMgr.h"
#include "JSystem/JAudio2/JAIStreamMgr.h"
#include "global.h"
u16 seqCallback(JASTrack* param_0, u16 param_1);
class Z2SoundMgr : public JASGlobalInstance<Z2SoundMgr> {
public:
/* 802A9E80 */ Z2SoundMgr();
/* 802AA1B0 */ void calc();
/* 802AA270 */ void setIIR(JAISound*, s16 const*);
/* 802AA33C */ void setFilterOff(JAISound*);
/* 802AA430 */ void resetFilterAll();
/* 802AA528 */ void mixOut();
/* 802AA67C */ void framework();
/* 802AA6B0 */ void pauseAllGameSound(bool);
/* 802AA7DC */ void stopSoundID(JAISoundID);
/* 802AA84C */ void stopSync();
/* 802AA8C8 */ void stop();
/* 802AA908 */ void initParams();
/* 802AA9E8 */ void multiVolumeSoundID(JAISoundID, f32);
/* 802AAAC4 */ void isPlayingSoundID(JAISoundID);
/* 802A9EE8 */ virtual int startSound(JAISoundID, JAISoundHandle*,
JGeometry::TVec3<f32> const*);
JAISeMgr* getSeMgr() { return &mSeMgr; }
JAISeqMgr* getSeqMgr() { return &mSeqMgr; }
JAIStreamMgr* getStreamMgr() { return &mStreamMgr; }
private:
/* 0x004 */ JAISeMgr mSeMgr;
/* 0x728 */ JAISeqMgr mSeqMgr;
/* 0x79C */ JAIStreamMgr mStreamMgr;
/* 0x80C */ JAISoundID field_0x80c;
}; // Size: 0x810
STATIC_ASSERT(sizeof(Z2SoundMgr) == 0x810);
inline Z2SoundMgr* Z2GetSoundMgr() {
return JASGlobalInstance<Z2SoundMgr>::getInstance();
}
#endif /* Z2SOUNDMGR_H */