tp/include/SSystem/SComponent/c_bg_s_lin_chk.h

36 lines
919 B
C++

#ifndef C_BG_S_LIN_CHK_H
#define C_BG_S_LIN_CHK_H
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "SSystem/SComponent/c_m3d_g_lin.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
class cBgS_LinChk : public cBgS_Chk, public cBgS_PolyInfo {
private:
/* 0x024 */ cM3dGLin mLinP;
/* 0x040 */ cXyz field_0x40;
/* 0x04C */ u32 field_0x4c;
/* 0x050 */ bool mPreWallChk;
/* 0x051 */ bool mPreGroundChk;
/* 0x052 */ bool mPreRoofChk;
/* 0x053 */ u8 mFrontFlag;
/* 0x054 */ u8 mBackFlag;
public:
cBgS_LinChk();
void ct();
void Set2(const cXyz*, const cXyz*, unsigned int);
void PreCalc();
void GetCross();
virtual ~cBgS_LinChk();
void ClrHit() { field_0x4c &= ~16; }
void SetHit() { field_0x4c |= 16; }
u32 ChkHit() const { return field_0x4c & 16; }
};
#endif /* C_BG_S_LIN_CHK_H */