tp/include/d/actor/d_a_npc_pouya.h

78 lines
2.5 KiB
C++

#ifndef D_A_NPC_POUYA_H
#define D_A_NPC_POUYA_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Pouya_c
* @brief Poe Merchant (Jovani?)
*
* @details
*
*/
class daNpc_Pouya_c : public fopAc_ac_c {
public:
/* 80AADDAC */ ~daNpc_Pouya_c();
/* 80AADEE0 */ void create();
/* 80AAE1AC */ void CreateHeap();
/* 80AAE788 */ void Delete();
/* 80AAE7BC */ void Execute();
/* 80AAE7DC */ void Draw();
/* 80AAE870 */ void createHeapCallBack(fopAc_ac_c*);
/* 80AAE890 */ void ctrlJointCallBack(J3DJoint*, int);
/* 80AAE8E8 */ void getType();
/* 80AAE94C */ void isDelete();
/* 80AAE9D8 */ void reset();
/* 80AAEBCC */ void ctrlSubFaceMotion(int);
/* 80AAEDB8 */ void afterJntAnm(int);
/* 80AAEE44 */ void setParam();
/* 80AAEFB4 */ void checkChangeEvt();
/* 80AAF148 */ void setAfterTalkMotion();
/* 80AAF1F0 */ void srchActors();
/* 80AAF1F4 */ void evtTalk();
/* 80AAF294 */ void evtCutProc();
/* 80AAF35C */ void action();
/* 80AAF4F8 */ void beforeMove();
/* 80AAF5BC */ void setAttnPos();
/* 80AAF8E4 */ void setCollision();
/* 80AAFA5C */ bool drawDbgInfo();
/* 80AAFA64 */ void drawOtherMdl();
/* 80AAFB4C */ void afterSetMotionAnm(int, int, f32, int);
/* 80AAFBDC */ void selectAction();
/* 80AAFC24 */ void chkAction(int (daNpc_Pouya_c::*)(void*));
/* 80AAFC50 */ void setAction(int (daNpc_Pouya_c::*)(void*));
/* 80AAFCF8 */ void setPrtcls();
/* 80AAFE08 */ void cutHaveFavorToAsk(int);
/* 80AB04A8 */ void wait(void*);
/* 80AB0A7C */ void talk(void*);
/* 80AB1E94 */ daNpc_Pouya_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
/* 80AB1F54 */ s32 getEyeballMaterialNo();
/* 80AB1F5C */ s32 getHeadJointNo();
/* 80AB1F64 */ s32 getNeckJointNo();
/* 80AB1F6C */ bool getBackboneJointNo();
/* 80AB1F74 */ void checkChangeJoint(int);
/* 80AB1F84 */ void checkRemoveJoint(int);
static void* mCutNameList[3];
static u8 mCutList[36];
private:
/* 0x568 */ u8 field_0x568[0xfd4 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_Pouya_c) == 0xfd4);
class daNpc_Pouya_Param_c {
public:
/* 80AB1F94 */ ~daNpc_Pouya_Param_c();
static u8 const m[140];
};
#endif /* D_A_NPC_POUYA_H */