tp/include/d/actor/d_a_npc_seirei.h

68 lines
2.0 KiB
C++

#ifndef D_A_NPC_SEIREI_H
#define D_A_NPC_SEIREI_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Seirei_c
* @brief Spirit
*
* @details
*
*/
class daNpc_Seirei_c : public fopAc_ac_c {
public:
/* 80AD572C */ ~daNpc_Seirei_c();
/* 80AD57C4 */ void create();
/* 80AD5A7C */ void CreateHeap();
/* 80AD5BC4 */ void Delete();
/* 80AD5BF8 */ void Execute();
/* 80AD5C18 */ void Draw();
/* 80AD5CC0 */ void createHeapCallBack(fopAc_ac_c*);
/* 80AD5CE0 */ void getType();
/* 80AD5D2C */ bool isDelete();
/* 80AD5D34 */ void reset();
/* 80AD5EEC */ void setParam();
/* 80AD6048 */ bool checkChangeEvt();
/* 80AD6050 */ void srchActors();
/* 80AD6054 */ void evtTalk();
/* 80AD6154 */ void evtCutProc();
/* 80AD621C */ void action();
/* 80AD62A4 */ void beforeMove();
/* 80AD6330 */ void setAttnPos();
/* 80AD6464 */ bool drawDbgInfo();
/* 80AD646C */ void afterSetMotionAnm(int, int, f32, int);
/* 80AD6604 */ void selectAction();
/* 80AD664C */ void chkAction(int (daNpc_Seirei_c::*)(void*));
/* 80AD6678 */ void setAction(int (daNpc_Seirei_c::*)(void*));
/* 80AD6720 */ void ctrlWaitAnm();
/* 80AD6808 */ void setPrtcls();
/* 80AD6A38 */ void chkFirstMeeting();
/* 80AD6ABC */ void cutConversation(int);
/* 80AD6C58 */ void wait(void*);
/* 80AD6D30 */ void talk(void*);
/* 80AD7BF8 */ daNpc_Seirei_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
static void* mCutNameList[2];
static u8 mCutList[24];
private:
/* 0x568 */ u8 field_0x568[0xe88 - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_Seirei_c) == 0xe88);
class daNpc_Seirei_Param_c {
public:
/* 80AD7C3C */ ~daNpc_Seirei_Param_c();
static u8 const m[148];
};
#endif /* D_A_NPC_SEIREI_H */