mirror of https://github.com/zeldaret/tp.git
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
#ifndef D_A_NPC_SHAMAN_H
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#define D_A_NPC_SHAMAN_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpc_Sha_c
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* @brief Fanadi
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*
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* @details
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*
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*/
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class daNpc_Sha_c : public fopAc_ac_c {
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public:
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/* 80AE2DCC */ ~daNpc_Sha_c();
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/* 80AE2EEC */ void create();
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/* 80AE31A0 */ void CreateHeap();
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/* 80AE35CC */ void Delete();
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/* 80AE3600 */ void Execute();
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/* 80AE3620 */ void Draw();
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/* 80AE36B4 */ void createHeapCallBack(fopAc_ac_c*);
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/* 80AE36D4 */ void ctrlJointCallBack(J3DJoint*, int);
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/* 80AE372C */ void getType();
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/* 80AE3764 */ void isDelete();
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/* 80AE3798 */ void reset();
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/* 80AE38F0 */ void afterJntAnm(int);
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/* 80AE3974 */ void setParam();
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/* 80AE3A8C */ void checkChangeEvt();
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/* 80AE3B78 */ void setAfterTalkMotion();
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/* 80AE3C24 */ void srchActors();
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/* 80AE3C28 */ void evtTalk();
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/* 80AE3D28 */ void evtCutProc();
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/* 80AE3DF0 */ void action();
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/* 80AE3F80 */ void beforeMove();
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/* 80AE4044 */ void setAttnPos();
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/* 80AE4360 */ void setCollision();
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/* 80AE44B8 */ bool drawDbgInfo();
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/* 80AE44C0 */ void selectAction();
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/* 80AE4508 */ void chkAction(int (daNpc_Sha_c::*)(void*));
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/* 80AE4534 */ void setAction(int (daNpc_Sha_c::*)(void*));
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/* 80AE45DC */ void getSceneChangeNoTableIx();
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/* 80AE48D0 */ void setTempBit(int);
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/* 80AE4974 */ void cutPerformAugury(int);
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/* 80AE4E24 */ void wait(void*);
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/* 80AE50EC */ void talk(void*);
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/* 80AE52CC */ void query265();
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/* 80AE52F0 */ void query268();
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/* 80AE5314 */ void query267();
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/* 80AE5338 */ void query078();
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/* 80AE535C */ void query264();
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/* 80AE5380 */ void query266();
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/* 80AE53A4 */ void query542();
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/* 80AE53C8 */ void query461();
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/* 80AE53EC */ void query288();
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/* 80AE5410 */ bool query000();
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/* 80AE5418 */ bool query999();
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/* 80AE69E0 */ daNpc_Sha_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_evtData_c const*, char**);
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/* 80AE6B1C */ s32 getEyeballMaterialNo();
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/* 80AE6B24 */ s32 getHeadJointNo();
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/* 80AE6B2C */ s32 getNeckJointNo();
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/* 80AE6B34 */ bool getBackboneJointNo();
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/* 80AE6B3C */ void checkChangeJoint(int);
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/* 80AE6B4C */ void checkRemoveJoint(int);
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static void* mCutNameList[2];
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static u8 mCutList[24];
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static u8 mEvtBitLabels[12];
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static u8 mTmpBitLabels[12];
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static u8 mSceneChangeNoTable[192];
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static u8 mQueries[576];
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private:
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/* 0x568 */ u8 field_0x568[0xfa8 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpc_Sha_c) == 0xfa8);
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class daNpc_Sha_Param_c {
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public:
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/* 80AE6B5C */ ~daNpc_Sha_Param_c();
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static u8 const m[140];
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};
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#endif /* D_A_NPC_SHAMAN_H */
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