mirror of https://github.com/zeldaret/tp.git
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more |
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| .. | ||
| __ct__13Z2SoundObjMgrFv.s | ||
| __sinit_Z2SoundObjMgr_cpp.s | ||
| checkBattleFinish__13Z2SoundObjMgrFv.s | ||
| func_802C0074.s | ||
| func_802C0190.s | ||
| isTwilightBattle__13Z2SoundObjMgrFv.s | ||
| searchEnemy__13Z2SoundObjMgrFv.s | ||
| setBattleInit__13Z2SoundObjMgrFv.s | ||
| setForceBattleArea__13Z2SoundObjMgrFbUsUsUs.s | ||