tp/include/JSystem/JGeometry.h

153 lines
2.9 KiB
C++

#ifndef JGEOMETRY_H
#define JGEOMETRY_H
#include "dolphin/mtx/vec.h"
#include "dolphin/types.h"
namespace JGeometry {
template <typename T>
struct TVec3 {
T x;
T y;
T z;
void set(const TVec3& other) {
x = other.x;
y = other.y;
z = other.z;
}
};
template <>
struct TVec3<f32> {
f32 x;
f32 y;
f32 z;
operator Vec*() { return (Vec*)&x; }
operator const Vec*() const { return (Vec*)&x; }
void set(const TVec3<f32>& other) {
x = other.x;
y = other.y;
z = other.z;
}
void set(f32 x_, f32 y_, f32 z_) {
x = x_;
y = y_;
z = z_;
}
void zero() { x = y = z = 0.0f; }
void mul(const TVec3<f32>& a, const TVec3<f32>& b) {
x = a.x * b.x;
y = a.y * b.y;
z = a.z * b.z;
}
};
template <typename T>
struct TVec2 {
TVec2() {}
TVec2(T x, T y) { set(x, y); }
void set(T x, T y) {
this->x = x;
this->y = y;
}
void set(const TVec2& other) {
x = other.x;
y = other.y;
}
void setMin(const TVec2<f32>& min) {
if (x >= min.x)
x = min.x;
if (y >= min.y)
y = min.y;
}
void setMax(const TVec2<f32>& max) {
if (x <= max.x)
x = max.x;
if (y <= max.y)
y = max.y;
}
void add(const TVec2<T>& other) {
x += other.x;
y += other.y;
}
bool isAbove(const TVec2<T>& other) const {
return (x >= other.x) && (y >= other.y) ? true : false;
}
T x;
T y;
};
template <class T>
struct TBox {
TBox() : i(), f() {}
TBox(const TBox& other) : i(other.f), f(other.y) {}
T i, f;
};
// clang-format off
template<> struct TBox<TVec2<f32> > {
f32 getWidth() const { return f.x - i.x; }
f32 getHeight() const { return f.y - i.y; }
bool isValid() const { return f.isAbove(i); }
void addPos(f32 x, f32 y) {
addPos(TVec2<f32>(x, y));
}
void addPos(const TVec2<f32>& pos) {
i.add(pos);
f.add(pos);
}
bool intersect(const TBox<TVec2<f32> >& other) {
i.setMax(other.i);
f.setMin(other.f);
return isValid();
}
TVec2<f32> i, f;
};
template <typename T>
struct TBox2 : TBox<TVec2<T> > {
TBox2() {}
TBox2(const TVec2<f32>& i, const TVec2<f32> f) { set(i, f); }
TBox2(f32 x0, f32 y0, f32 x1, f32 y1) { set(x0, y0, x1, y1); }
void absolute() {
if (!this->isValid()) {
TBox2<T> box(*this);
this->i.setMin(box.i);
this->i.setMin(box.f);
this->f.setMax(box.i);
this->f.setMax(box.f);
}
}
void set(const TBox2& other) { set(other.i, other.f); }
void set(const TVec2<f32>& i, const TVec2<f32>& f) { this->i.set(i), this->f.set(f); }
void set(f32 x0, f32 y0, f32 x1, f32 y1) { i.set(x0, y0); f.set(x1, y1); }
};
// clang-format on
} // namespace JGeometry
#endif