..
actor
Misc matches and fixes ( #2703 )
2025-09-26 18:50:46 -07:00
d_a_horse_static.h
…
d_a_item_static.h
…
d_a_itembase_static.h
work on d_a_movie_player ( #2246 )
2024-11-11 17:53:04 +02:00
d_a_obj.h
Miscellaneous TU fixes ( #2662 )
2025-09-15 02:53:53 -07:00
d_a_shop_item_static.h
…
d_att_dist.h
…
d_attention.h
scannon / scannon_crs / scannon_ten done ( #2632 )
2025-09-08 12:01:20 +03:00
d_bg_pc.h
d_bg_w_kcol work ( #2490 )
2025-06-19 23:40:53 -07:00
d_bg_plc.h
tbox/camera/d_bg_w_kcol work and cleanup ( #2262 )
2024-12-10 18:46:19 +02:00
d_bg_s.h
More miscellaneous TU improvements ( #2665 )
2025-09-17 15:01:59 +03:00
d_bg_s_acch.h
d_a_npc_coach work ( #2579 )
2025-08-12 20:54:06 +03:00
d_bg_s_cap_poly.h
…
d_bg_s_chk.h
…
d_bg_s_gnd_chk.h
…
d_bg_s_grp_pass_chk.h
e_gs / e_is done ( #2474 )
2025-06-03 23:36:09 +03:00
d_bg_s_lin_chk.h
d_a_obj_yel_bag OK ( #2267 )
2024-12-19 12:10:53 -08:00
d_bg_s_movebg_actor.h
daGrdWater_c OK ( #2260 )
2024-12-09 18:50:37 +02:00
d_bg_s_poly_pass_chk.h
…
d_bg_s_roof_chk.h
d_a_obj_carry mostly done ( #2301 )
2025-02-13 10:37:46 -07:00
d_bg_s_sph_chk.h
Misc matches and fixes ( #2703 )
2025-09-26 18:50:46 -07:00
d_bg_s_spl_grp_chk.h
d_bg_w_kcol work ( #2576 )
2025-08-08 20:19:46 -07:00
d_bg_s_wtr_chk.h
…
d_bg_w.h
d_a_obj_swpush equivalent ( #2589 )
2025-08-17 19:00:03 -07:00
d_bg_w_base.h
d_a_obj_Y_taihou equivalent ( #2303 )
2025-02-17 21:00:03 -08:00
d_bg_w_kcol.h
tbox/camera/d_bg_w_kcol work and cleanup ( #2262 )
2024-12-10 18:46:19 +02:00
d_bg_w_sv.h
…
d_bomb.h
d_a_e_bi & d_a_obj_fw equivalent ( #2592 )
2025-08-19 18:48:40 +03:00
d_bright_check.h
Fix spurious differences when using `ninja diff` ( #2294 )
2025-01-26 22:01:05 -08:00
d_cam_param.h
d_camera almost matching (equivalent) ( #2633 )
2025-09-08 14:41:07 +03:00
d_camera.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_cc_d.h
d_a_e_wb equivalent ( #2667 )
2025-09-17 18:09:59 -06:00
d_cc_mass_s.h
d_a_boomerang / d_a_grass mostly done, d_a_spinner done ( #2304 )
2025-02-19 18:43:26 -05:00
d_cc_s.h
GCN pal / jpn support, some debug work ( #2375 )
2025-04-06 21:08:25 +03:00
d_cc_uty.h
daObjNAN_c equivalent ( #2320 )
2025-03-09 16:05:03 -07:00
d_com_inf_actor.h
d_a_cow Equivalent ( #2353 )
2025-03-27 17:56:51 -07:00
d_com_inf_game.h
cleanup event stuff ( #2688 )
2025-09-23 14:20:38 +03:00
d_com_static.h
npc_kakashi done ( #2651 )
2025-09-13 00:29:20 +03:00
d_debug_camera.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_debug_viewer.h
d_a_obj_carry mostly done ( #2301 )
2025-02-13 10:37:46 -07:00
d_demo.h
Misc. framework/d/ improvements ( #2572 )
2025-08-06 21:46:07 -07:00
d_door_param2.h
…
d_drawlist.h
cleanup event stuff ( #2688 )
2025-09-23 14:20:38 +03:00
d_envse.h
…
d_error_msg.h
d_error_msg mostly done, little Z2LinkMgr work ( #2248 )
2024-11-12 05:41:55 -05:00
d_ev_camera.h
…
d_event.h
cleanup event stuff ( #2688 )
2025-09-23 14:20:38 +03:00
d_event_data.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_event_debug.h
cleanup event stuff ( #2688 )
2025-09-23 14:20:38 +03:00
d_event_lib.h
d_event_debug equivalent & modifications to dEvLib_callback_c ( #2359 )
2025-03-30 20:11:50 -07:00
d_event_manager.h
cleanup event stuff ( #2688 )
2025-09-23 14:20:38 +03:00
d_eye_hl.h
…
d_file_sel_info.h
Fix spurious differences when using `ninja diff` ( #2294 )
2025-01-26 22:01:05 -08:00
d_file_sel_warning.h
Fix spurious differences when using `ninja diff` ( #2294 )
2025-01-26 22:01:05 -08:00
d_file_select.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_gameover.h
copy dolsdk2004 to tp / b_bh + e_mb done ( #2299 )
2025-02-10 21:20:42 +02:00
d_home_button.h
some more wii tests/improvements ( #2512 )
2025-07-01 01:17:50 +03:00
d_insect.h
d_a_obj_kamakiri matching ( #2501 )
2025-06-26 23:23:48 +03:00
d_item.h
work on d_a_movie_player ( #2246 )
2024-11-11 17:53:04 +02:00
d_item_data.h
…
d_jnt_col.h
…
d_k_wmark.h
…
d_k_wpillar.h
…
d_kankyo.h
More miscellaneous TU improvements ( #2665 )
2025-09-17 15:01:59 +03:00
d_kankyo_data.h
d_stage cleanup ( #2392 )
2025-04-13 20:54:57 -07:00
d_kankyo_rain.h
…
d_kankyo_static.h
…
d_kankyo_wether.h
d_a_obj_laundry Equivalent ( #2387 )
2025-04-12 05:54:53 -07:00
d_kantera_icon_meter.h
…
d_ky_thunder.h
…
d_kyeff.h
…
d_kyeff2.h
…
d_lib.h
d_menu_dmap mostly done ( #2456 )
2025-05-25 23:29:53 +03:00
d_map.h
…
d_map_path.h
…
d_map_path_dmap.h
d_menu_dmap_map equivalent / update dtk-template ( #2409 )
2025-04-23 10:08:13 +03:00
d_map_path_fmap.h
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
d_menu_calibration.h
Fix spurious differences when using `ninja diff` ( #2294 )
2025-01-26 22:01:05 -08:00
d_menu_collect.h
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
d_menu_dmap.h
d_menu_dmap mostly done ( #2456 )
2025-05-25 23:29:53 +03:00
d_menu_dmap_map.h
d_menu_dmap mostly done ( #2456 )
2025-05-25 23:29:53 +03:00
d_menu_fishing.h
…
d_menu_fmap.h
d_a_obj_lv4chandelier equivalent ( #2590 )
2025-08-17 19:06:17 -07:00
d_menu_fmap2D.h
…
d_menu_fmap_map.h
…
d_menu_insect.h
d_a_obj_kamakiri matching ( #2501 )
2025-06-26 23:23:48 +03:00
d_menu_item_explain.h
…
d_menu_letter.h
d_menu_letter equivalent ( #2407 )
2025-04-23 11:39:12 -07:00
d_menu_map_common.h
d_menu_dmap mostly done ( #2456 )
2025-05-25 23:29:53 +03:00
d_menu_option.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_menu_ring.h
…
d_menu_save.h
Fix various issues in TUs marked `Equivalent` ( #2286 )
2025-01-14 22:47:29 -08:00
d_menu_skill.h
…
d_menu_window.h
d_a_mg_rod mostly done ( #2598 )
2025-08-23 08:58:29 +03:00
d_menu_window_HIO.h
GCN pal / jpn support, some debug work ( #2375 )
2025-04-06 21:08:25 +03:00
d_meter2.h
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
d_meter2_draw.h
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
d_meter2_info.h
npc_kn mostly done ( #2609 )
2025-08-28 13:49:24 +03:00
d_meter_HIO.h
Misc Matches using debug ( #2388 )
2025-04-11 14:54:08 -07:00
d_meter_button.h
…
d_meter_haihai.h
…
d_meter_hakusha.h
…
d_meter_map.h
…
d_meter_string.h
…
d_model.h
d_a_obj_kwheel00, 01, & d_a_obj_klift00 Equivalent (weak func and/or vtable order) ( #2291 )
2025-01-23 21:48:23 +02:00
d_msg_class.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_msg_flow.h
cleanup d_msg_flow ( #2447 )
2025-05-17 19:56:20 +03:00
d_msg_object.h
d_a_npc_ins equivalent ( #2685 )
2025-09-23 06:13:36 -07:00
d_msg_out_font.h
d_msg_class mostly equivalent ( #2403 )
2025-04-20 17:46:09 -07:00
d_msg_scrn_3select.h
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
d_msg_scrn_arrow.h
…
d_msg_scrn_base.h
…
d_msg_scrn_boss.h
…
d_msg_scrn_explain.h
…
d_msg_scrn_howl.h
…
d_msg_scrn_item.h
…
d_msg_scrn_jimaku.h
…
d_msg_scrn_kanban.h
…
d_msg_scrn_light.h
…
d_msg_scrn_place.h
…
d_msg_scrn_staff.h
…
d_msg_scrn_talk.h
…
d_msg_scrn_tree.h
…
d_msg_string.h
d_menu_letter equivalent ( #2407 )
2025-04-23 11:39:12 -07:00
d_msg_string_base.h
…
d_msg_unit.h
cleanup d_meter2_info / little JMessage work ( #2460 )
2025-05-28 14:04:30 +03:00
d_name.h
d_camera work ( #2369 )
2025-04-01 19:05:30 -07:00
d_npc_lib.h
Work on d_a_npc_cdn3 ( #2351 )
2025-03-26 18:48:43 -07:00
d_ovlp_fade.h
…
d_ovlp_fade2.h
…
d_ovlp_fade3.h
…
d_pane_class.h
…
d_pane_class_alpha.h
…
d_pane_class_ex.h
…
d_particle.h
d_a_e_dk matching ( #2476 )
2025-06-06 08:16:44 +03:00
d_particle_copoly.h
d_a_npc_kn work ( #2274 )
2025-06-08 21:01:18 +03:00
d_particle_name.h
obj_geyer and obj_ktOnFire done ( #2619 )
2025-08-31 01:10:43 +03:00
d_path.h
d_a_npc_coach work ( #2579 )
2025-08-12 20:54:06 +03:00
d_procname.h
d_a_e_wb equivalent ( #2667 )
2025-09-17 18:09:59 -06:00
d_resorce.h
some J3D/misc cleanup ( #2628 )
2025-09-04 17:56:59 +03:00
d_s_logo.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_s_menu.h
GCN pal / jpn support, some debug work ( #2375 )
2025-04-06 21:08:25 +03:00
d_s_name.h
d_a_obj_kznkarm OK ( #2678 )
2025-09-21 13:26:34 -06:00
d_s_play.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_s_play_env.h
Daswc ( #2398 )
2025-04-17 16:23:05 -07:00
d_s_room.h
…
d_s_title.h
…
d_save.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_save_HIO.h
…
d_save_bit_labels.inc
…
d_save_init.h
…
d_save_temp_bit_labels.inc
…
d_scope.h
…
d_select_cursor.h
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
d_select_icon.h
Fix various issues in TUs marked `Equivalent` ( #2286 )
2025-01-14 22:47:29 -08:00
d_shop_camera.h
d_a_npc_maro equivalent ( #2439 )
2025-06-07 01:20:54 -07:00
d_shop_item_ctrl.h
…
d_shop_system.h
d_a_npc_maro equivalent ( #2439 )
2025-06-07 01:20:54 -07:00
d_simple_model.h
…
d_spline_path.h
Continued cleanup of d_ev_camera functions ( #2458 )
2025-05-27 02:50:32 -07:00
d_stage.h
d_debug_camera mostly done ( #2695 )
2025-09-25 18:20:46 +03:00
d_timer.h
Link all oustanding US-matched TUs for JP ( #2671 )
2025-09-19 21:32:05 +03:00
d_tresure.h
d_a_npc_coach & obj_crope OK ( #2684 )
2025-09-22 14:44:43 +03:00
d_vib_pattern.h
d_vibration / JUTGamePad matched + linked ( #2256 )
2024-12-02 21:15:03 +02:00
d_vibration.h
GCN pal / jpn support, some debug work ( #2375 )
2025-04-06 21:08:25 +03:00
dolzel.h
Add hacks to fix PCH .data causing fake mismatches with decompctx ( #2606 )
2025-08-30 20:57:35 -07:00
dolzel.pch
Start linking some TUs on debug and PAL ( #2612 )
2025-08-27 17:37:31 -07:00
dolzel_base.pch
d_camera almost matching (equivalent) ( #2633 )
2025-09-08 14:41:07 +03:00
dolzel_rel.h
Add hacks to fix PCH .data causing fake mismatches with decompctx ( #2606 )
2025-08-30 20:57:35 -07:00
dolzel_rel.pch
Start linking some TUs on debug and PAL ( #2612 )
2025-08-27 17:37:31 -07:00