tp/src/f_op/f_op_scene_iter.cpp

22 lines
622 B
C++

/**
* f_op_scene_iter.cpp
* Framework - Scene Process Iteration
*/
#include "f_op/f_op_scene_iter.h"
#include "SSystem/SComponent/c_list_iter.h"
#include "SSystem/SComponent/c_tag_iter.h"
#include "f_op/f_op_scene_tag.h"
/* 8001EC74-8001ECB0 0195B4 003C+00 0/0 1/1 0/0 .text fopScnIt_Judge__FPFPvPv_PvPv */
void* fopScnIt_Judge(fop_ScnItFunc i_judgeFunc, void* i_data) {
struct {
fop_ScnItFunc func;
void* data;
} userdata;
userdata.func = i_judgeFunc;
userdata.data = i_data;
return cLsIt_Judge(&g_fopScnTg_SceneList, (cNdIt_JudgeFunc)cTgIt_JudgeFilter, &userdata);
}