tp/asm/d
Jonathan Wase 4309c3db5b
JKRAramHeap and JKRAramPiece (#53)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* Added include/ar/ARQ.h

* renamed func_XXX to _savegpr_25

* removed JKRAramPiece asm files

* JKRAramHeap OK, JKRAramPiece OK

* formatting

* more formatting

* Added const and removed explicit this->

* fixed merge problems

* changed mMessages[1] to mMessage

* foramatting

Co-authored-by: Julgodis <>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 05:29:50 -05:00
..
a Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
bg Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
bright Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
cam d_item (#18) 2020-12-05 23:30:55 -05:00
cc Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
com Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
door split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
error m_Do_Reset: reset, callback not statics (ty @notyourav) (#50) 2021-01-02 10:39:15 -05:00
ev adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
event Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
eye d_item (#18) 2020-12-05 23:30:55 -05:00
file decomp some small files, do some cleanup (#42) 2021-01-03 01:04:15 -05:00
jnt Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
k d_item (#18) 2020-12-05 23:30:55 -05:00
ky d_item (#18) 2020-12-05 23:30:55 -05:00
map Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
menu decomp some small files, do some cleanup (#42) 2021-01-03 01:04:15 -05:00
meter JKRAramHeap and JKRAramPiece (#53) 2021-01-03 05:29:50 -05:00
meter2 JKRAramHeap and JKRAramPiece (#53) 2021-01-03 05:29:50 -05:00
msg Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
npc Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
ovlp d_item (#18) 2020-12-05 23:30:55 -05:00
pane adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
particle Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
s adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
save decomp some small files, do some cleanup (#42) 2021-01-03 01:04:15 -05:00
select Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
shop Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
simple adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
spline split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
d_camera.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_demo.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_drawlist.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_envse.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_event.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_gameover.s more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
d_insect.s d_a_alink.cpp: split (#41) 2020-12-29 17:08:25 -05:00
d_kyeff.s d_item (#18) 2020-12-05 23:30:55 -05:00
d_kyeff2.s split and named symbols in text.s (#2) 2020-09-01 20:26:31 -04:00
d_map.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_meter2.s JKRAramHeap and JKRAramPiece (#53) 2021-01-03 05:29:50 -05:00
d_model.s d_item (#18) 2020-12-05 23:30:55 -05:00
d_name.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_particle.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_path.s d_item (#18) 2020-12-05 23:30:55 -05:00
d_resorce.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_scope.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_stage.s adjust gameinfo sizing, rename inline register funcs 2021-01-02 19:09:04 -05:00
d_timer.s Fixed _savegpr etc. (#54) 2021-01-02 23:15:12 -05:00
d_tresure.s d_item (#18) 2020-12-05 23:30:55 -05:00
d_vibration.s M_do_controller_pad split and partially matched (#36) 2021-01-02 02:02:19 -05:00