tp/include/d/actor/d_a_e_gs.h

28 lines
442 B
C++

#ifndef D_A_E_GS_H
#define D_A_E_GS_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_gs_class
* @brief Ghost Soldier
*
* @details
*
*/
class e_gs_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0x6bc - 0x5ac];
};
STATIC_ASSERT(sizeof(e_gs_class) == 0x6bc);
class daE_GS_HIO_c {
/* 806DF46C */ daE_GS_HIO_c();
/* 806DFD5C */ ~daE_GS_HIO_c();
};
#endif /* D_A_E_GS_H */